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Altis Life Update - 2023-01-18 - January Update


Mako

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Added:

  • Crafting - Phase 1 (Scrapping)
    • Scrap
      • Scrap can be stored inside of a House, Vehicle or Player Inventory
      • Scrap in Player Inventory is dropped on death
      • Scrap has no Virtual Weight
      • To generate Scrap you can either scrap Gear, Vehicles or Virtual Items at a Chop Shop
      • Weapons from events (Evidence Locker, Blackwater, Airdrops and APD Escorts) scrap for more than their purchasable counter-parts
    • Additional features will be added in subsequent updates
  • Advanced Rebel
    • $5M to purchase
      • Gear will be Adv. Rebel exclusive and will require license to equip
        • Weapons can be equipped without the license however the bullets will be deleted
      • Gear can be put on the Auction House however restrictions still apply to non-Advanced Rebels
      • Grants an enhanced weapon shop for Adv. Rebels
        • ASP
          • Gun
            • $775,000
            • 30 WP
          • Magazines
            • $15,000
            • 1 WP
        • Mar-10
          • Gun
            • $4,850,000
            • 320 W
          • Magazines
            • $37,500
            • 5 WP
        • Promet Shotgun
          • Gun
            • $350,000
            • 23 WP
          • Pellets
            • $37,500
            • 2 WP
          • Slugs
            • $70,000
            • 4 WP
    • Non-Stackable T4 Vest Added
      • Cannot be stacked with current CSAT gear
      • $100,000
      • Vests are still maintained as “Illegal” and seizeable
        • Vests come in Snakeskin, Green and Tropic color palettes 
    • Deployable M2 .50cal turret Y-Inventory Item
      • $3M at Rebel Market
        • Sells for $1.2M
          • Must be refilled with Vehicle Ammo to be sold
      • Mounted with ballistic shield
      • GUI confirmation for setup variant
      • Turret is indestructible
      • Do not save for restart
      • Will be persistent and unaffected by de-spawn
      • Turret places .5M in front of player deploying it
      • Turret places in the direction the player is facing
      • 30s to setup and breakdown (similar to Pocket Go-Kart)
      • Once utilized it will have different ammo stages and weights after repacking dependent on ammo count
        • 30 Y-Weight / 100%
        • 28 Y-Weight / 80%
        • 26 Y-Weight / 60%
        • 24 Y-Weight / 40%
        • 22 Y-Weight /20%
        • 20 Y-Weight / 0%
      • Can be refilled with a Vehicle ammo to restore it to 100%
      • Anything below 100% cannot be listed to the Auction House
    • Adv. Rebels spawn with GPS & Rangefinders
    • Grants an enhanced vehicle shop
      • Ammo trucks
        • $5M Tempest
        • $3.25M Zamak
        • Illegal, can be seized
        • Ammo Trucks have limitations set in place to avoid infinite ammunition
          • Can re-arm roughly 3 Ghosthawks
        • Ammo Trucks cannot be refilled and need to be stored to refill ammunition cargo
      • Weapon replacement variants armed vehicles
        • Jeep (LMG) - SPMJEEP
          • $675,000
          • SPMG w/ 3x 200rnd .338 belts
        • Prowler (NVST)
          • $2,750,000
          • NVST w/ 6x 50rnd .50cal belts
          • 9.3 Coax w/ 2x 150rnd 9.3 belts
        • Qilin (Minigun+)
          • $3,250,000
          • 6.5 Minigun w/ 2x 1000rnd 6.5 belt
          • Doorless
      • Prowler (HMG) elevated to Adv. Rebel
      • Blackfish variants require Adv. Training to purchase
        • Add separate license on top to purchase
      • Qilin (Light) to Rebel Vehicle Shops
        • $165,000
        • 11WP
        • 90 trunk capacity
        • Lacks protective doors
      • Prowler (Light) to Rebel Vehicle Shops
        • $155,000
        • 11WP
        • 90 trunk capacity
        • Lacks protective doors
    • Prohibits processing of legal items, DP Missions and Plane DPs.
    • Any vehicle that can be purchased with the Adv. Training cannot be pulled unless the player has the Adv. Training active
      • Vehicles can still be claimed and operated by non-Adv. Rebels however they will not be able to retrieve them from their garage
        • Players may transfer vehicles without being an Adv. Rebel
    • License is non-storable (Vigi Arrests)
      • Any licenses bought over this will reset ALL ADV. REBEL LICENSES
        • Ex: Adv. Rebel and Adv. Rebel VTOL will be removed if you purchase a WPL, Vigilante or Taxi License.
    • Additional Vehicle Specializations
      • Adv. Rebel Vehicle Training
        • $2.5M
        • Allows retrieval and purchase of additional Armed Vehicles
          • Ex: Qilin (Minigun+), Prowler (HMG), Prowler (NVST), Jeep (LMG)
          • Vehicles not in this list and those relevant to the Vehicle Airdrop do not require the license to retrieve
      • Adv. Rebel VTOL Trainining
        • $1.5M
        • Allows retrieval and purchase of VTOLs
          • Xian (Airdrop) does not require this license
      • Adv. Rebel Truck Training
        • $1.5M
        • Allows retrieval and purchase of Ammo Trucks
    • Additional Licenses for Illegal Processing
      • Players may purchase all of the licenses without needing to purchase an Advanced or Professional variant.
      • Professional Processing
        • Increases base processing speed by 10%
          • Advanced Meth Processing $7,500,000
          • Advanced Mushroom Processing $7,125,000
          • Advanced Coke Processing $6,750,000
          • Advanced Moonshine Processing $6,350,000
          • Advanced Acid Processing $6,000,000
          • Advanced Heroin Processing $5,650,000
          • Advanced Weed Processing $4,225,000
          • Required per illegal item, ex: Adv. Frog Processing, Adv. Meth Processing 
      • Adv. Processing
        • Reduces processing bonus per illegal by 33% 
          • Ex: Meth (33/66/99/124) -> (22/44/66/81)
            • Professional Meth Processing $7,500,000
            • Professional Mushroom Processing $7,125,000
            • Professional Coke Processing $6,750,000
            • Professional Moonshine Processing $6,350,000
            • Professional Acid Processing $6,000,000
            • Professional Heroin Processing $5,650,000
            • Professional Weed Processing $4,225,000
          • Required per illegal item, ex: Adv. Frog Processing, Adv. Meth Processing
  • APD Warrants
    • Accessible by APD Corporal+
    • Civilians with a bounty price over $750K are eligible for warrants
    • Civilians are notified of the rank and officer that has been issued their warrant
    • Warrant
      • Warrants initiated at an NPC Officer located in Police HQs
      • Warrants last 30m
        • Timer displayed on individual with Warrant for their arrest
      • Warrants can be canceled by utilizing a Warrant Jammer
        • Warrant Jammers are sold at Rebel Markets
          • $50K
          • 1 Weight
      • Maximum of 2 active warrants at a time
        • Cooldown of 30M after completing a warrant
    • Warrant Officers are given a 3KM radius where the suspect resides in
      • This radius can be updated with Ctrl+E
      • Officers can only update this area once every 2m
        • This can be rebound in the keybinds menu
  • Gang Ledger to Y-Menu gang tab
  • News Broadcasts
    • Anchorman Ron Burgundy is now displaying player advertisements for AAN
      • Costs $250k
      • Located at Kavala Radio Tower
  • Picking animation for Undercover APD Officers
    • Default keybind is Shift+U
  • Undercover APD Officers can now set a tag and gang name
  • Diamond's Founder's Circle Hex Icon and Title
  • Added 6 new Community Goal types for the APD
    • Arrest X Players
    • Tase X Players
    • Lethal X Players
    • Pardon X Players
    • Seize X Vehicles
    • Seize X Worth of Gear
  • Added Gang Wars MVP title
  • ;staff
    • Messages online staff members
    • Can be utilized while dead
  • Hard Hats and all variants to Medic Clothing Shops Rank 3+ 
  • Legstraps to Medic Clothing Shops
  • Safety Vests to Medic Clothing Shops
  • IDAP Caps to Medic Clothing Shops (O+/$15)
  • Textures
  • Map

Changed:

  • Deputies now count as .5 of an officer towards Federal Event Cop checks
    • Ex: 4 Patrol Officers and 2 deputies to start a Federal Reserve 
  • Blackfish added to Rebel and War Shops
  • Updated Pocket Gokart Icon to utilize 2^2 size format
  • Plane Garages are now accessible at Rebel Outposts
  • Players can now receive Dopamine transfusions from Athira Clinic
  • Players can now receive Kidney transplants from Neochori and Athira Clinic
  • Players with a Bright Night of 50% or higher no longer spawn with Complimentary NVGs at Night
  • House, Virtual Shop, and Trunk UI cleaned up
  • Shift+T markers cooldown reduced from 15s -> 5s
  • Pocket Parachutes are now infinite usage
    • Price adjusted from $20k -> $50k
    • Sell price adjusted from $8k -> $20k
  • Updated Gang Wars Title for the new winners #TPonTOP
  • Airdrop Locations
    • Gear/Narco
      • 3 Airdrop locations within HQ/Federal Event radius' removed
      • 2 Airdrop locations added
    • Vehicle
      • 2 Locations removed
      • 3 Locations added
  • Replaced Evidence Lockup and Blackwater T4 with Green variant
  • Armed Planes can no longer have their material changed in the mod shop
  • Map

Fixed:

  • Smoke Vehicle Camo missing from all vehicles
  • House tax inactivity multiplier
  • RPG-42 can now be listed on the Auction House
  • Neochori Action range exceeding the maximum range to receive Dopamine
  • Backpacks are now invisible in TDM
  • House ID clipping
  • LIM and LIM Taser not counting towards WP/Renown points calculation
  • RnR Fireman Uniform deleting
  • Vigilante's having access to T3 Vests at T2 Vigilante
  • Timestamp displaying Pacific US Time instead of UTC
  • Mk20 missing from Police Chief weapon shop
  • ADR magazines $10 instead of $500
  • Missing present textures
  • ;rnr and ;apd usable while dead
  • Armed vehicles spawning without a loaded magazine
  • Assassin Helmets classified as illegal and seized
  • Strike Packs classified as illegal and seized
  • Processing systemchat
  • Eject systemchat
  • Blackfish variants displayed turbo instead of maneuverability in mod shop
  • Map
    • Jail tower in dome destructible
    • Moonshine Brewery walls destructible
    • Fed vault no longer destructible

Removed:

  • Black ASP from Warpoint Donor shops
  • Jeep (LMG) from APD Vehicle Shops

 

Hotfix #1 (1/19/2023):

  • Fixed jumping inside of a vehicle while scrapping instantly scraps vehicles
  • Fixed cops not being able to buy backpacks 
  • Fixed advanced rebel gear not being counted towards loadout price
  • Fixed being able to dupe deployable turrets
  • Various map fixes
  • Remove the ability to scrap your owned vehicles
  • Removed ability to sell scrap

Hotfix #2 (2/5/2023):

  • Vehicle shop button not re-enabling itself after buying something
  • Certain items could not be sold to the market
  • Smoke texture added to APD Ghawks
  • Fixed some vehicles randomly fixing themselves
  • Certain cop actions without a weapon now work properly
  • Bottom left HUD time now displays EST accurately
  • Fixed APD stolen vehicle tracking
  • Like 9
  • Love 1
  • Haha 1
  • Downvote 6

31 Comments


Recommended Comments



TLDR: civs get MAR-10, armed jeep, minigun qilin, oh I forgot to mention an INDESTRUCTIBLE .50 CAL TURRET LOL

cops get "warrants" which are nerfed by using a 50k item

LOL content

adding content that made asylum die is a BOLD move

  • Like 3
  • Clown 9
  • STFU 1
Link to comment
Just now, Mr GOAT said:

TLDR: civs get MAR-10, armed jeep, minigun qilin

cops get "warrants" which are nerfed by using a 50k item

LOL content

pov cops have had mar10s for how fucking long and you're complaining about them being made buyable by civs for 20x the price cops pay (not including cop discounts!)

Link to comment
1 minute ago, monster said:

pov cops have had mar10s for how fucking long and you're complaining about them being made buyable by civs for 20x the price cops pay (not including cop discounts!)

POV ur pushing @ Mako 's narrative

show me the cool cop addtions in this update, I'll wait. Staff heavily buffed civs and gave cops a warrant that can be "jammed" for 50k. Cool content man!

to top it off, you took away the spongebob hatchback

 

like come on man

  • Like 2
  • Haha 1
  • Clown 1
Link to comment
  • Community Manager
3 minutes ago, Mr GOAT said:

POV ur pushing @ Mako 's narrative

show me the cool cop addtions in this update, I'll wait. Staff heavily buffed civs and gave cops a warrant that can be "jammed" for 50k. Cool content man!

to top it off, you took away the spongebob hatchback

 

like come on man

dabob is in the server, i won't stand for these baseless lies. this is your first warning for being a cry baby, cease all activity immediately.

  • Like 1
  • BlessUp 1
  • +1 1
  • Clown 1
Link to comment
8 minutes ago, Mr GOAT said:

TLDR: civs get MAR-10, armed jeep, minigun qilin

cops get "warrants" which are nerfed by using a 50k item

LOL content

adding content that made asylum die is a BOLD move

none of these made asylum die, i'm confused

  • Like 2
Link to comment

i think you forgot to remove evidence lockup entirely but aside from that this is a pretty cool update.

You did forget to mention that i have come to ownership of the top left part of the map to do my cow farming.

  • Like 1
  • Haha 1
Link to comment
1 minute ago, Mr GOAT said:

POV ur pushing @ Mako 's narrative

show me the cool cop addtions in this update, I'll wait. Staff heavily buffed civs and gave cops a warrant that can be "jammed" for 50k. Cool content man!

to top it off, you took away the spongebob hatchback

 

like come on man

don't worry the "buffs" we received are no match for your 500k insurance ghosthawks, 800k insurance planes, and free loadouts, I'm sure you'll continue to make great use of these!

Link to comment
  • Senior Web Developer

Biggg update!

Let vigis get access to this warrant system! Make a vigi have to pay X amount or achieve X rank. This warrant system is way stronger than the vigi bounty tracking system I suggested!

  • Clown 1
Link to comment

the deployable m2 😭😭

shits gonna be so fun

5 hours ago, Mr GOAT said:

POV ur pushing @ Mako 's narrative

show me the cool cop addtions in this update, I'll wait. Staff heavily buffed civs and gave cops a warrant that can be "jammed" for 50k. Cool content man!

to top it off, you took away the spongebob hatchback

 

like come on man

one update where apd isant front and center an absolute crying shame

  • +1 1
Link to comment

I don't see anyone adding a weapon check on every medic and civ in jail that runs every frame so not sure what the comments about asylum dying are about

Corp type and vigi renown point t4? 🥺

  • Haha 1
Link to comment
Quote
  • Players with a Bright Night of 50% or higher no longer spawn with Complimentary NVGs at Night

Better than any of the ideas that anyone came up with.  Sounds complicated, but awesome. 

I like the warrants system.  50k is way too cheap though to negate it.  200k at least. 

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