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Altis Life Update - 2022-7-8 - July Content Update
A group blog by Development Team in General
3 hours ago, bigPat said:Make oly+ $5 a month.
I think more people will have it.Oly+ - $5
Oly premier or some other sub name - $15
Oly+ only feature will be invisible backpacks.
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Altis Life Update - 2022-6-11 - June Content Update
A group blog by Development Team in General
On 6/12/2022 at 8:56 AM, proud said:out of curiosity who asked for the taxi system n fucking why, hatchbacks are 30k and the probability of someone being stranded and needing a taxi is less then 5%.
congrats whoever coded this, you coded something thatll be fucked around with for a month and completely forgotten about.
the dev work is good so no hate on the devs, just hating on the people who make them code dumb shit like a whole taxi system instead of the gangbase update or the s3 invasion update.
I had like $5-10k in my bank for a while wish this was a feature then
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43 minutes ago, TheCmdrRex said:
Sadly not - and it’s the same for passive perks. It won’t apply currently to loading a load out. This is due to way saving load outs were coded in. I am going to try to get this in a hotfix
Thanks! <3
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Just now, TheCmdrRex said:
As of know no. For RnR the titles in the future will match up and only if sAPD and civ council want it it’ll be the same for the others.
There are a few perks that’ll notify you of discounts when purchasing, but most perks are actually subtle atm and you won’t notice them right away.
Did you also fix the Save loadout thing for Arms Dealer pricing?
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Good update, fucking love it.
Is there a way to see the passive perks ingame that you can get or no?
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
12 minutes ago, Mr Majestic said:I think it would be more accurate to say we want balance between the factions and different play styles. I think once Vigilantes are in line as far as their monetary gains go, we'll find it easier to suggest obvious quality of life changes that they could benefit from. We're mostly waiting to see what happens with the taze script right now, we might be fucking them quite hard with that.
I did, and I'll try and explain why myself, and apparently other civ council members and staff thought it was a good idea. Right now houses are basically being taken hostage by a portion of the older player base that have already made their money with the houses. A lot of the houses currently owned by these players don't even get used anymore, they are simply refreshed and left to rot. I'm guilty of this too.
A good example is players that are currently inactive, perm banned or simply don't have the game installed anymore can have their buddies with permanent keys keep their houses active and off the market. Stopping this behaviour is beneficial to new players that are currently the life blood of the servers.
We're not even talking about a lot of money here, 10% of a 4 crater is 220k/month. I think if you're sitting on a 4 crater like that, you purchased, upgraded and put gear into - you can probably afford that upkeep and the tax is more than reasonable. Of course if the owner isn't around at all to pay the fee, or can't afford to pay the fee then the house goes up on the market for anyone to purchase.
I haven't even touched on the advantages having a passive money sink has on the server economy and inflation.Ahh yeah I didn’t know your friends could upkeep your house for you. Fair enough then I can definitely see why this would be beneficial.
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Just now, Bloodmoon said:What do you mean scammed?
If I wanna buy a house right now I have to give money to someone then have them sell it so I can buy it. Can't we just make that system automatic for the houses? Asylum has it.
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Just now, Bloodmoon said:Please stop editing your responses in thanks, but a player could be lazy and not want to sell it to another player, the house could not have been refreshed, could not have found a buyer.
I'm posting again but it combines it. And I mean I just want to be able to buy houses without being potentially scammed...
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Just now, Bloodmoon said:You're assuming that people are never going to change in account balance. If you don't see that a house upkeep gives opportunities to new and old players to potentially find houses off market then I fear for the CQC administration team, or you're just trying to push your own agenda, whatever that is.
Business is business.
Actual question:
Why can't I sell my house for any amount I want. Why do I HAVE To sell it to market?
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Just now, Bloodmoon said:Players want to run around with 2 bil, are you saying we should let them keep all the hacked money?
Yes
No but real talk. If a player has $3mil he can just keep refreshing his house for one year and then he'll have to make money again. Like it's not going to change anything....
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
1 minute ago, Bloodmoon said:Paying 10% to refresh on a house that players should already making money off of, if you can't afford it and sell it, then good that's what we want. If you can't afford it and do more runs, good thats what we want. If you can't afford it and lose it, good that's what we want.
F U C K that. It's not about what you guys what you mongs. It's about what the players want.
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Just now, Bloodmoon said:Combating inactive players from indefinitely refreshing houses with no penalty, yea fuck you civ council.
What? Dude if they wanna combat that then reduce the timer or something like fuck that. I'd rather not pay that as an active player.
For example let's say some Tree guy with $80mil goes inactive and just keeps refreshing his houses.
They can refresh their house 320 times.
That's 26 years.
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Civ Round Table 4/28/19
A group blog by Civilian Representatives in General
Who the fuck suggested a tax on houses? That's gay asf
I didn't tell my civ council member I wanted to be taxed. Fuck that you cunts
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Altis Life Updateish Hotfix #1 4/1/19
A group blog by Development Team in General
2 hours ago, TheCmdrRex said:It would behoove you to read what Fusah said at the bottom of the changelog.
could we get a legit time frame?
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Altis Life Update - 6/6/2018 - Titles and Crafting
A group blog by Development Team in General
58 minutes ago, a overweight giant retard said:Because 30 tree members hiding in bushes is skillful
L
U
L
Uhm just look at them and their name will float above their head. You’re welcome.
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Altis Life Update - 5/16/18 - Housing Inventory Overhaul
A group blog by Development Team in General
8 minutes ago, Panda
said:
Why is there nothing on the in game market show how much the second version of cocaine, mushroom, or frog sells for?
Could be that maybe Jesse has it so when you sell double processed heroin it’ll just affect the heroin industry as a whole not just that individual heroin double processed section
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Altis Life Update - 5/16/18 - Housing Inventory Overhaul
A group blog by Development Team in General
15 minutes ago, Mako said:Changed:
- APD lethal money cap reduced to $200,000 from $600,000
Whoever suggested this clearly doesn't play enough cop. The amount of times that there is a situation that can't be resolved with tasers is higher than the number of times they're abused on groups that could be peaceably taken down with non-lethal means. The civilian population gets buffs to every aspect every month, god forbid we get some too. Other than that its a great patch just sad to see dumb shit like this.
haha Fuck THE APD no more lethals! Use a taser
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Just now, Chicago said:
Then the dev's should make up their mind. It hurts more than it helps.
Make up their mind about what? Things change, if they didn't you (or others) would complain about it feeling stale...
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33 minutes ago, Chicago said:
Cool update, but still pissed. I had the perfect factory house, then you decide to move it. Can you at least warn about potential moving? Maybe make up your mind?
Well, they would most likely love to tell people about a potential change for a location change but then that defeats the point of the movement. It's supposed to feel fresh, and allow others a chance to have a really good house in my opinion.
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1 minute ago, Kyle Lake said:
I keep getting kicked, it says battle eye failed to update. Any idea how to fix this?
Try verifying game files could be an update for arma
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Aye hype
omfg a fucking coin flip gambling method finally yes dude I love you no homo
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For the Gang War System I sent someone a gang war request and they didn't receive the notification so we tried having them press F8 to see if it would still work and nothing.
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7 hours ago, Jesse said:
Some people are claiming it's not werkin.
From what it seems like War Request can be seen sometimes. Maybe someone processing drugs or doing something could affect it along with maybe another hint notification popping up over that one immediately or at least close to it?
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Altis Life Update - 2/8/18 - Its Thursday My Dudes
A group blog by Development Team in General
10/10 Update

Altis Life Update - 2023-12-16 - Christmas Update 🦌🦌🦌🎅🛷🎁🎁🎁
in Altis Life Development
A group blog by Development Team in General
Posted
Trouble Inc on top