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Altis Life Development

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Altis Life Update - 4/11/2018


Fusah

6869 views

Added:

  • Donation Goal:
    • 15% Discount on Weapon Shop Sales (Expires on 5/11/18)
    • 15% Increase on legal/illegal run-based item sales (Expires on 5/11/18)
    • Lottery System
      • You are now able to buy lottery tickets from any gas station clerk for $50,000.
      • The first person to purchase a lottery ticket will start the lottery event which will run for 30 minutes (short cooldown afterward). In the end, a winner is randomly picked and rewarded the prize pool.
      • Will not be able to start the lottery event at the beginning of server restart and at the last 35 minutes of server restart. 
  • Several new player stats will be recorded
    • More information to be released at a related date with an upcoming Stats Page update
  • Get player names from a distance
    • Must be scoped in with binoculars, rangefinders or titan scope
    • Maximum distances for different unit types:
      • Ground units: 150m
      • Ground vehicles: 500m
      • Air vehicles: 2km
    • Aim the crosshair over the unit for a set period of time to get their name
  • Pulling out unconscious (dead bodies) from vehicles will now be a windows key ability for all factions 
    • If ANY bugs arise from this please message me or submit it to the tracker immediately
  • Civilians will now have the ability to bet money on a "coin flip".
    • Windows key'ing on a un-restrained player will now give you the option to "Bet Money".
    • After both players confirm the bet, a "coin flip" decides who gets all the money!
      • This option will not show up if you have the taxi license. 
      • You are only able to bet up to $1,000,000
      • After betting there is a 2-minute cooldown before you are able to bet against anyone else. 
  • Two new armed plane skins

Changed:

  • Weapon on an armed plane to a Gatling gun. (Similar to qilin armed)
  • Sofia APD HQ 
  • Sofia Drug Dealer
  • Intro text animations
  • Frog Factory Location
  • Heroin Field Location
  • APD Training NPC will now show a ticket GUI
  • Animation handling - Please report to us if you don't see people doing animations when they should be.
  • Prisoner Uniform
  • AHP Hummingbird
  • Downsized several texture files to conserve space
  • Pharmaceutical cooldown increased
  • Server 3 should now be back on the proper schedule for opening
  • Cop NPCs now have a more proper design for authenticity.

Fixed:

  • Federal Reserve related exploit
  • Medic dope crate markers not showing up 
  • Gang building menu related bug
  • GPS trackers and fuel cans can now be used on the Blackfish
  • War point clothing camera bug
  • Canceling the refueling process will no longer empty the fuel can
  • APD hats not being seized
  • Dead bodies being deleted inside a chopped vehicle. 
  • APD not being able to lock up dome after Fed/BW.
  • GPS Jammers FINALLY have been fixed...
  • Several restrained player checks have been added to some scripts

Removed:

  • Small unimportant things

Hotfix #1:

  • Lowered max betting amount to $1,000,000.
  • You will now be able to buy up to 5 tickets in a lottery each worth 50k to increase your chances of winning!
  • Fixed people running with their hands up.
  • Increased betting cooldown to 3 minutes. 
  • Fixed betting related exploits. 
  • Pulling out dead bodies is temporarily disabled. 

As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it. 

37 Comments


Recommended Comments



1 minute ago, Kyle Lake said:

I keep getting kicked, it says battle eye failed to update. Any idea how to fix this?

Try verifying game files could be an update for arma

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9 minutes ago, Google said:

Try verifying game files could be an update for arma

 yeah just did that and im still getting kicked. I was able to connect to the server before the update

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Cool update, but still pissed. I had the perfect factory house, then you decide to move it. Can you at least warn about potential moving? Maybe make up your mind?

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33 minutes ago, Chicago said:

Cool update, but still pissed. I had the perfect factory house, then you decide to move it. Can you at least warn about potential moving? Maybe make up your mind?

Well, they would most likely love to tell people about a potential change for a location change but then that defeats the point of the movement. It's supposed to feel fresh, and allow others a chance to have a really good house in my opinion.

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1 minute ago, Google said:

Well, they would most likely love to tell people about a potential change for a location change but then that defeats the point of the movement. It's supposed to feel fresh, and allow others a chance to have a really good house in my opinion.

Then the dev's should make up their mind. It hurts more than it helps.

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Just now, Chicago said:

Then the dev's should make up their mind. It hurts more than it helps.

Make up their mind about what? Things change, if they didn't you (or others) would complain about it feeling stale...

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3 minutes ago, Google said:

Make up their mind about what? Things change, if they didn't you (or others) would complain about it feeling stale...

I don't complain first of all. And I asked for then to make up their mind about a location. Moving it over and over again isn't needed. It's annoying.

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2 minutes ago, Chicago said:

I don't complain first of all. And I asked for then to make up their mind about a location. Moving it over and over again isn't needed. It's annoying.

It sucks losing a strategic money making house but game balance always takes precedence. Just look at AAA games that constantly tweak things years after release for the sake of gameplay improvements, it always screws someone over who’s gotten used to doing something a certain way but it has to be done. If you’re going to buy a strategically located house next time just know it comes with the caveat of losing that position if a map/game balance change is needed.

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