Soulz 370 Posted January 12, 2019 Report Share Posted January 12, 2019 WHY DID THEY TAKE OUR ROADKITS??? 1 Quote Link to comment
Tb:) 161 Posted January 12, 2019 Report Share Posted January 12, 2019 I wonder why Quote Link to comment
Pledge 2291 Posted January 12, 2019 Report Share Posted January 12, 2019 Because you proved us right, and you used them for stupid shit, and impacted server performance. 2 1 Quote Link to comment
drama 2865 Posted January 12, 2019 Report Share Posted January 12, 2019 1 minute ago, hawk said: Quote Link to comment
Soulz 370 Posted January 12, 2019 Author Report Share Posted January 12, 2019 1 hour ago, Drama said: Yeah umm... that was on a private server 1 Quote Link to comment
Kyle Lake 610 Posted January 12, 2019 Report Share Posted January 12, 2019 2 minutes ago, hawk said: Quote Link to comment
Soulz 370 Posted January 12, 2019 Author Report Share Posted January 12, 2019 1 hour ago, Pledge said: Because you proved us right, and you used them for stupid shit, and impacted server performance. @Pledge Okay fr tho why the mobile checkpoint? Quote Link to comment
Pledge 2291 Posted January 12, 2019 Report Share Posted January 12, 2019 Just now, Soulz said: @Pledge Okay fr tho why the mobile checkpoint? They are incredibly hard to create without the roadkits, and we found that eliminating them in favor or a better structured checkpoint system would be a better decisions Quote Link to comment
Soulz 370 Posted January 12, 2019 Author Report Share Posted January 12, 2019 1 hour ago, Pledge said: They are incredibly hard to create without the roadkits, and we found that eliminating them in favor or a better structured checkpoint system would be a better decisions Okay cool thanks Quote Link to comment
DeadPool 4376 Posted January 12, 2019 Report Share Posted January 12, 2019 2 hours ago, hawk said: Quote Link to comment
SPBojo 6780 Posted January 12, 2019 Report Share Posted January 12, 2019 Because people like you, thats why Quote Link to comment
6lack 15 Posted January 12, 2019 Report Share Posted January 12, 2019 Why not just perm this monkey and let us keep our road kits? @Pledge 1 1 Quote Link to comment
LULA 2022 - PT 13 415 Posted January 12, 2019 Report Share Posted January 12, 2019 7 hours ago, Pledge said: They are incredibly hard to create without the roadkits, and we found that eliminating them in favor or a better structured checkpoint system would be a better decisions So you're basically killing checkpoints? What great and awesome decision will Outcast make next episode! 1 Quote Link to comment
SPBojo 6780 Posted January 12, 2019 Report Share Posted January 12, 2019 9 minutes ago, sploding said: So you're basically killing checkpoints? What great and awesome decision will Outcast make next episode! Idk, probably make our frames even better id assume. Quote Link to comment
Destructs's Daddy 2822 Posted January 12, 2019 Report Share Posted January 12, 2019 7 hours ago, hawk said: Showing us a perfect example of how roadkits should be used doesn’t tell us why we can’t have them... Its pretty obvious it is just a lane divider and then the circles are where the officers stand and a vehicle pulls up to then hand the officer their identification. Shame on you for not giving these officers the benefit of the doubt and thinking this is some kind of practical joke 19 minutes ago, sploding said: So you're basically killing checkpoints? What great and awesome decision will Outcast make next episode! So you know those big blue overhangs that have the gates...sometimes know as CHECKPOINTS? Quote Link to comment
Soulz 370 Posted January 12, 2019 Author Report Share Posted January 12, 2019 I only did that for the pic btw... right after I picked them up Quote Link to comment
Lead Map Designer Zeuse 1024 Posted January 12, 2019 Lead Map Designer Report Share Posted January 12, 2019 APD needs another buff if you're taking our road kits ): Quote Link to comment
SecTranLive 509 Posted January 12, 2019 Report Share Posted January 12, 2019 o7 roadkits Quote Link to comment
hawk 1525 Posted January 12, 2019 Report Share Posted January 12, 2019 Mobile checkpoints were rarely used and it won't be the end of the world with them gone. If you would like to run a checkpoint go to one marked on the map. Why use mission file space on checkpoints if mobile checkpoints can be set up literally anywhere on the map other than in/around redzones. Quote Link to comment
Pledge 2291 Posted January 12, 2019 Report Share Posted January 12, 2019 6 hours ago, sploding said: So you're basically killing checkpoints? What great and awesome decision will Outcast make next episode! LMAO you're really funny. Because you run checkpoints all the time. And no actually, because we found a better way to get the same thing done. But since POs ABUSED THE SHIT out of roadkits they are gone, they abused them so bad that Medics don't even have em anymore. So tell me again how WE killed the checkpoint? Quote Link to comment
maxg 1094 Posted January 12, 2019 Report Share Posted January 12, 2019 (edited) Damn guys want to see some great roleplay???? PO roadkits btw I 2 love having 250 objects on a road! https://clips.twitch.tv/BumblingBovineAardvarkTwitchRPG Edited January 12, 2019 by max^ Quote Link to comment
Hoonter 232 Posted January 12, 2019 Report Share Posted January 12, 2019 1 hour ago, Pledge said: LMAO you're really funny. Because you run checkpoints all the time. And no actually, because we found a better way to get the same thing done. But since POs ABUSED THE SHIT out of roadkits they are gone, they abused them so bad that Medics don't even have em anymore. So tell me again how WE killed the checkpoint? Yes but The question I have is why not move them back up to corp instead of axing the idea or was it just that bad for servers when ever it was done? 1 Quote Link to comment
Anarkhiya 50 Posted January 12, 2019 Report Share Posted January 12, 2019 1 minute ago, Hoonter said: Yes but The question I have is why not move them back up to corp instead of axing the idea or was it just that bad for servers when ever it was done? That's what I'd like to know - I often cordoned off wrecked vehicles with cones that would take me a bit to repair, I wasn't aware of the impact they would have on the server/in the vicinity. Quote Link to comment
Pledge 2291 Posted January 12, 2019 Report Share Posted January 12, 2019 1 hour ago, Anarkhiya said: That's what I'd like to know - I often cordoned off wrecked vehicles with cones that would take me a bit to repair, I wasn't aware of the impact they would have on the server/in the vicinity. 1 hour ago, Hoonter said: Yes but The question I have is why not move them back up to corp instead of axing the idea or was it just that bad for servers when ever it was done? They were bad for the servers, and they were implemented with the idea people would use them sparingly. The massive checkpoints are huge hits to server performance. Quote Link to comment
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