Green = Added
Red = Removed
Yellow = Changed
Chapter 8: Hostage / Player Robbing
A player may be held hostage for 15 minutes, after which they may choose to stay up to another 15 minutes or leave.
Exception: A vigilante may hold a player for longer than 15 minutes if the jail doors are open and they make their best effort to repair it.
Do not kill players in restraints
Killing a player who is currently tased or restrained with the clear intent to free the player from future consequences is considered Fail RP.
Exception: You may kill players who do not follow reasonable demands
Exception: You may kill players if hostage negotiations with the APD have failed, or the APD fails to show up in a reasonable timeframe.
After a hostage situation/robbery, the player must be unrestrained and released safely, healed/not limping, either within 1 kilometer of a garage or 1 kilometer from their point of restraint.
The auto-unrestraint is not considered a safe release.
If you rob a player, you may not hold them for ransom, and vice versa.
You may not take the same person hostage more than once every 30 minutes, even through server restarts.
Exception: If the person initiates engagement first and commits a hostile action toward you, you may take them hostage again. This does not include the APD.
Exception: APD members are not to be taken hostage more than once every 60 minutes.