Only a few light ideas this week to allow development to catch up.
Cartels
Flag pole scroll wheel option to clear cap of abandoned vehicles
Should require 75% of those on cap within 5m of flagpole to activate.
Only removes legal ground vehicles that are not currently occupied or have a virtual item inside.
War killstreak titles, title names TBD
3 kills
6 kills
12 kills
20 kills
Scats
Replace the combat store timer with an animation and progress bar so storing is not as troublesome.
Runs
Move Copper Mine further away from Weed Field
Move Platinum Trader further away from Therisa
Feds
Remove the Southwest jump spot at Blackwater
Vigis
Make the bones from combat logging last two minutes.
General
Skywriting for armed and unarmed planes assuming no performance issues.
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