Its for sure not my computer, I don't have a god tier rig, but I have an upper mid-tier build.
I do want to point out tho, you guys can test this yourselves, the Hospitals with less entities (ex: Pyrgos hospital) tend to not only perform better, but also cause less memory leak issues (texture bug) then the ones with lots of entities (The one on the airfield).
This may just be personal experience, but I have never gotten a texture bug at Pyrgos hospital, however a noticeable amount of times I have gone to the hospital at the airfield, I have texture bugged.
Slightly Off topic but @Muthinator, when you create things for a community (Payed or not) you need to be prepared to listen to what they say. Whether you agree with what they are saying or not is irrelevant. When you put your work out there you need to be able to take the criticism that comes with it. I do agree that some people go over the top and bitch. However every complaint is not bitching and whining about what you're doing. It seems like every time someone critiques anything you do it comes to a "Take it or leave" kind of attitude. You're designing this stuff for the community, not yourself. I want to add, I think we all appreciate what you do immensely, but it comes back to the attitude that leaves everyone a little sour.