Added:
Login Rewards - Donation Goal
Accessed through ;login or Y-menu below licenses
Players are notified when a reward is eligible
Rewards must be redeemed the day they are rolled from the UI
Must play at least 15m before being able to roll daily reward
Daily reset is 7:30 AM EST
Rewards on milestone days exclusively use Milestone pools and default days use default pool
Rewards are
Added:
10th Anniversary
CSAT Pilot Coveralls to Warpoint shop for 15WP
Enhanced BW Loot chance
Gold sell price increased by 10%
Evidence Locker Rework
Evidence Locker now has a buy-in fee ($500k)
Money is taken directly from the starting player's bank
Change Evidence Locker to be an escort-style event
Requires 7 Police to start
Players must hold a
This update is mainly fixes for issues from the previous updates.
Revive system reverted to old one temporarily, this will fix a lot of issues including yinventory ones for cops
Removed trees and presents
Tweaks/fixes for CTF
Siren/light issues should be resolved
Intro music plays for a shorter duration
Hotfix #1
Fixed cops randomly losing there vests
Fixed manslaughter charges not being added upon killing a player
Capture the flag tweaks and fixes
Reduced intro music length
Altis Life Christmas Update
When creating a group you can now set a password that people can use to join while locked.
News team slots re-added
Presents added under the trees in all major cities, open them to receive a gift (have you been naug
We'll be rolling out a patch for the following issues on restart:
Fixed selling turtles
Modified house trunk saving
Disabled opening text messaging or Y-menu while dead or while processing.
Fixed issues with crates that spawn on the map
Fixed giving keys to other players
On Saturday we released our big Map Update+ to the live servers. Here's the changelog:
Completely new map, most objects are now client side, went from 2900+ objects server side to 106.
Npc's are now animated (although some are not customized so they have silly animations, service stations should look good tho)
Re-made nametags, they no longer get stuck on your screen, and you can see players in cars.
The bottom right hud for food and stuff has been updated so that it s
A quick fix has been implemented intended to solve minor issues with the siren change that was implemented with the last update.
Also being fixed is the fabled Ice Cream Truck. This truck was not intended to be purchasable by everyone and as such, has been restricted to the proper party(s). If you purchased an Ice Cream Truck, you will have 7-days to either sell the truck or change the skin via the Truck Service Station. Failure to do so may result in the truck being removed from your garag
As many of you know, version 7.03 was officially released this past Friday (11/20/15) and contained a few bugs which to say the least, were irritating to play with. This weekend was dedicated to fixing what we could with a few minor updates that were not able to be included in 7.03's original release. The following have been implemented and will take effect on the next server restart:
Bug Fixes:
MX 3GL is now able to properly switch between lethal and tazer rounds.
Teargas effe
As many know, update 7.03 for our Altis Life servers was pushed for use on the servers. Due to a technical issue, implementation of the update was postponed. After working with Poseidon, the issue has been resolved and should allow the servers to update to version 7.03 upon their next scheduled restart.
We apologize for the delay in getting out these new features and bug fixes. For more info on what version 7.03 entails, please refer to the following Dev Blog.
Here we are again everyone, welcome to Olympus' Altis Life version 7.03. This update has brought a few undisclosed bugs as well as the following additions and modifications.
General Changes:
Teargas has been added to the servers, identified by Orange Smoke.
Certain equipment is capable of mitigating the effects of Teargas, which are broken into a Physical effect and a Visual effect. To make things interesting, what protects from teargas will not be revealed at this time.
A
With the release of our Altis Life version 7.02.01 we had a number of bugs come into play. With this Patch 1, the following issues will be resolved:
APD .45 not tazing targets.
APD Ghosthawk not texturing properly for Sergeants.
R&R HEMTTs not texturing properly for Paramedics.
The single addition which does not count as a "patch" is the addition of Diving Goggles for the APD, even if they'll never be used.
The new files have already been pushed to the servers a
Update time is here lad and lass',
As of now update 7.02.01 has been pushed to the servers and will go live (if it hasn't by the time you read this) on the next restart. This update in particular marks an important time in the Olympus community's development history as after hearing from the community, our founder Poseidon has found the trust needed to allow myself the ability to push updates to the live servers as they are needed. I'd like to thank both Poseidon for the trust that he is pu
Hello and welcome,
Some of you may know me, some may not. My name is Odin and I am an Administrator and Developer here at Olympus Entertainment.
Over the past few months, many rumors have been thrown around concerning the fabled "Olympus Entertainment Altis Life Remake," hereafter referred to as the remake. I am here today via our new blog system to formally announce that we at Olympus will be releasing a new, revised version of developer Tonic's role play mission, Altis Life.
As