We have decided to attempt to increase our update frequency, while lowering the amount of content each update.
Due to this, it should be the start of what we hope to be a step forward for Olympus, allowing for faster deployment of content and fixes.
Anyways, to the actual change log!
Added:
Additional 2.5% increase in arrest price per 100 arrests after achieving T5 vigi
Restrained players names now display as Orange
Terrain & view distance toggle (Cu
Added:
S.W.A.T.
A team of competitive APD members who attend Conquests & help balance the disparity between gangs
Adaptive vehicle & weapon shops
There is a maximum of 10 SWAT Members allowed at Conquest.
SWAT spawn at conquest rebel like civilians
When the Capture Point is captured by the SWAT Team it will be set to APD but APD will gain no points. Example - Capture Point Bravo - SFA would change to Capture Point Bravo
Cartels
Have a dope crate option at the pole when S&R + aren't on - @Tapatio
Purchase it for $150k
Lasts for 30min
Are not buyable when S&R+ are online
still costs 15k to receive dope
Runs
Ability to use gang garage at hospitals @Imagine_
APD Roundtable
Add
Ability for certain face wear (masks/glasses etc.) to offer night vision.
Adds an alternative to players having to run around wearing
Added:
Gang Bases
A single gang base has been placed near Lakka
This gang base will go up for grabs in a Gang Skirmish once a week
Every time a Gang Skirmish occurs, the Gang Bases' perk will be randomly swapped to one of the following:
15% reduction on weapons in the rebel shop (Does not stack with owning Arms Cartel)
15% reduction on all vehicle purchases
15% increase in all illegal run sales
Added
Added redeploy option to all Rebel garage NPCs
Can't redeploy in combat
2 Additional zones to Malden
La Trinité
Houdan Highway
2 Additional zones to Tanoa
Madman's Mixer
Yanukka Island
Changed
Players now spawn inside the Rebel buyhuts
Fixed
Performance optimizations for respawn menu
Fixed Conquest vote selecting maps players didn't vote for
Fixed various map marker colo
Changes
Add Sahrani map
Fix some map makers & angles
Increase initial conquest pot to 17.5m
Add garage fee to pull armed offroads/prowlers/qilin to discourage spamming aids
All players receive dopamine when conquest ends
Reduce delay between scheduled start time and actual start time
Reduce precap "warmup" timer to 5m from 10m
Remove loadout loading progress bar
Performance tweaks
Changes
Included changes from the January update (textures, hints, etc)- hotfix for that coming soon
Added Service stations near all rebels on Malden & Tanoa
"Safe Redeploy" is now at the bottom of the scroll options
Logging in and spawning directly at a rebel will no longer void your protection
Temporarily disabled problematic code that caused network lag spikes under load
Added:
New Notification System
Gold, chrome, and fade materials for every vehicle
~ key now displays group members' names below hexes
Bandanas to clothing shop
Y menu market now shows max price of all items
Texture Additions
Saints Row Ifrit
Louis Vuitton Qilin
Electric Wetsuit
Prison Jumpsuit Redesign
Abibas Clothing Redesign
Altis Racer
RnR Supervisor Uniform Redesign
Cartels
@WALT
When you pull vehicles out of a garage, make an option to give keys to all in your group/gang
Keybind which shows names below people's hex's
Decrease time which allows players to respawn after requesting medic (is currently 7 minutes)
Warpoint shop completely redone
ability to purchase redgulls, etc.
Always spawn with NVGs
When a gang member is in an opposing group: name tag appears green, change it to white to fix the co
Added:
Conquest Gang Funds
Additional money will be placed into the top 3 gangs' gang funds upon the end of a conquest.
1st place: $1,000,000
2nd place: $500,000
3rd place: $250,000
Texture Additions
Christmas Hatchback
Christmas Ifrit
Christmas Uniform
Hyper Beast Ifrit
NASA Uniform
Black Camo Tempest
San
Added:
Pocket Go-Karts
Y inventory item that deploys a Go-Kart.
Go-Kart can be picked back up.
APD Escort Event
This event is very similar to the pharmaceutical, the difference being that a senior APD member starts it.
Depending on the type of escort (small, medium, large) the APD must escort a truck full of APD evidence through checkpoints to the drop off location.
If the APD successfully drops off the vehicle they get
Scats
Stone Flashes readjusted @Silton
Adjusting time of white screen, blurryness, etc.
how it is right now: https://www.youtube.com/watch?v=1Yi0U4aNQXU
Runs
Vehicle Seizure for containing $350,000 worth of contraband changed to $500,000 @Cale
Feds
Redesign bank, if Map designer find good location possible relocation as well @Millennium
Always be able to pick contraband whilst in jail @Silton
APD Roundtable
Add
Added:
Conquest stats for kills, deaths, and captures
Casino stats for money won, money lost, times gambled
Notification when unlocking titles
Namable Vehicles - $50+
Edit names of vehicles in your garage
When impounded or seized name will display in global chat
When claimed at chop shop name will transfer over.
Experimental performance enhancements
Should increase server and client performance and allow further
General
Add more gang sheds https://imgur.com/a/F9z1tVO @SuWooP
Scats
Make it so when you are processing and cancel it whether its running away or hitting tab, and you start to process again you start from the percentage you left off at rather than restarting at 0%. @Millennium
Runs
Make processing heroin the same speed as cocaine and moonshine @SuWooP
Feds
Progress bar that takes 30 seconds to stop pharma @GG Mk1
APD Roundtable
Add
SAPD tr
@Lead Developer @Senior Developer @Developer @Contributor
Added:
Conquest Changes (The Walt Act):
Increase the initial pot to $10m (previously $5m)
Conquest payout increased for top 3
1st place: 10%
2nd place: 5%
3rd place: 3%
12 player gang and group cap during conquest - groups with more than 12 people will not receive points until 5 minutes after the 13th player leaves
Warpoi
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
The Walt Act
12 player group cap for gangs during conquest
Combine North & South Warzone Maps (5000 Points to Dominate this map)
Make new rebel a second conquest rebel
Ability to spawn at conquest rebel from anywhere
Safezone increased at conquest to 250m
Earlier conquest times
6pm est
@Lead Developer @Senior Developer @Developer @Contributor
Added
Kavala Square Casino. Bet up to 10M while playing with custom UI's and textures
Roulette
Blackjack
Slots
Kavala Art Gallery
Steal paintings and sell them to the painting dealers
Vehicle Price reduction for August
Pilot Coveralls to warpoint clothing shop for August
Automated airdrop events
Automated conquest events
Medics now hav
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Add all bandanas to CIV clothing @Silton
Cartels
Make garages available after conquest for 5 minutes. @walt
Runs
Make drug dealer buildings more open @Mason Harrison
Vigis
Add Messenger Bags to Clothing Store, Rebel, and Vigilante Outpost. @DubbedSoap
Add Vigilante Tier Rewards to Vigilante Rules (Sting 25 arrests, T3 Vest 50 arrests, SPAR
@Trimorphious @raykazi @Fraali @Tech @mohsen98 @Solomon @Zahzi
Added:
Airdrop Event
Spawns 1-2m worth of random rebel, warpoint and possibly blackwater gear
Features an ultra-rare, rare, and common drop table
While active the drop zone is a 1km radius red zone that anyone can enter to fight for the loot
Cops must follow conquest rules (ie can only enter to follow somebody in 1st wave, must be lethals, cannot engage with other civilians)
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
Extent capture zone to mid vendor (currently you can contest from there, but not capture). @silver
Make range the same (was 70/90 now 90/90)
Runs
Move coke pro and field to old area near warzone @Mason Harrison
Add more options to the stats page Time and Money section to allow the chart to be expanded beyond just a
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Remove red triangle around explosive charges and IEDs (both small and large). @duanty_lake_23
Make red triangle only visible for gang members and players that have a mine detector. The Mine Detector is already available in the rebel shop, but has no real use as of now. This will make explosives more effective. Especially for ambushing enemy gangs or APD.
Carte
Added:
Skate helmets for PO+ (see apd rule update)
Flare gun to sgt+
GPS tracker to vigi shop
Blackfoot to admin spawn menu
;r shortcut to reply to last message in chat
HMG offroad with ballastic shield and red dot sight
Small IED - 250k
Large IED - 350k
Green SPAR16 and SPAR16s to rebel
Custom hex icons from giveaway ( @Thick Mans @evannnn @Flex Offender )
Ability to save multiple loadouts (3)
Ability to heal le
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
Move Neochori vigi south of oil trader (https://imgur.com/a/sVUzHfB) @Silton
Cartels
Change current heroin cap back to house until a better cap is made that doesn't freeze your game @Truthy
If you're inside of a conquest zone and die to yourself or a bug you can spawn at conquest rebels, you must have a gun. @silver
Scats
If a player with a GPS becom