Civ Roundtable 2019-09-04
Civ Council (@Civilian Council)
Cartels
- Allow rank 3's to pay gangshed rent, gangs that get their leaders banned are pretty screwed and will end up losing their gangshed. It's a pretty harmless use of gang funds and really only helps the entire gang. - Passed
- Increase chop value/decrease claim cost when you hold the Arms Cartel; an extra bonus for controlling arms and winning the fight at the end. - Passed
Scats
- Change Pyrgos rebel; the current rebel is very boring, stupid to hold, and encourages endless roaching. The location isn't terrible, but a new design would be nice (or switch back to OG Pyrgos rebel). - Passed
- Allow civilians to load lethals with corporal+ weapons (not vigilante, etc) just like they can. Lethals obviously wouldn't remove bounties or anything like that on civilian. - Denied, robbing an APD tazer should keep it as that. Allowing civs to have this will make civs an elevated corporal without APD rules.
Runs
- Remove insurance from both Blackfish variants; the vehicle is very overpowered and shouldn't be treated uniquely- it's currently the only illegal vehicle that can be insured. - Passed
- Increase Promet MR to 90k and Promet to 80k, the gun is wild at its current price. Basically, a no-brainer to buy if you don't absolutely need a 7.62. - Passed
Vigis
- APD should be able to see what tier Vigilante you are, some vigilantes like to mask what tier they are by using APD stings when they're actually only Tier 1 for example. This is pretty dirty and gives the option for the APD to deal with this. - Passed
Feds
- Tweak blackwater loot table; seeing a bunch of random-ass clothing and a few Mk1s is really depressing. It's already very hard to complete a BW right now and a lot of the time the rewards are frankly dogshit. Let's tweak them a little. W e're not asking for 5 pairs of ENVGs each time, just something a little more fitting of the effort that civilians put in. - Postponed for more details next meeting
- Remove the garage spam timer, if not possible reduce the timer to 2 seconds. The wait time is just excessive. - Denied, not currently possible due to performance constraints
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