Roundtable Summary 2020-05-30
Remember these are upcoming changes and additions - some of these will take some time to implement.
General
- Move Neochori vigi south of oil trader (https://imgur.com/a/sVUzHfB) @Silton
Cartels
- Change current heroin cap back to house until a better cap is made that doesn't freeze your game @Truthy
- If you're inside of a conquest zone and die to yourself or a bug you can spawn at conquest rebels, you must have a gun. @silver
Scats
- If a player with a GPS becomes restrained, a marker will be placed on the map to show where they were "last seen". Only your group members/gang members would be able to see it; almost the same as the death marker. @GoonThe13Yearold
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Remove vehicles that have been sitting on a spawn point for 1 minute. @GoonThe13Yearold
- Annoying to have cars on spawn that get stuck there for a restart or until medic comes
Runs
- Include the max and minimum price for each run item in the Y menu below the current price @TheHeroNoob
-
Add Plane DP mission titles @Mason Harrison @TheHeroNoob
- Flying Ace - 25
- Captain of the Clouds - 50
- Barry Seal - 100
Vigis
-
Allow bolt cutters to break restrained players out of handcuffs. Reduce time to unrestrain players in handcuffs while using bolt cutters by 25%. @duanty_lake_23
- Increase price of bolt cutter to 5k.
- Adds another usage to bolt cutters, can be lost every time you die.
-
Add markers where bones spawn when a player combat logs. @haleychu
- Allows players to find bones easier and helps all players find bones when the restrained player combat logs in a heli.
- Mark where bones are placed for the person who last touched them/restrained them.
APD Roundtable
Add
- PDW2000 to Deputy (hgun_PDW2000_Holo_F)
-
Ability to change hex icons from current rank--> lower
- (ex: SGT can do SGT-->CORP-->PO-->DEP) to clarify, SGT+ able to do this
- Active sAPD only
- In public channels only
- Must only be used to perform undercover duties
- More bait vehicles and variants of them i.e. HEMTT Box, Transport, Tempest Transport etc...
- More undercover vehicle variants Offroad (Comms, Covered, Norm), Jeeps
-
Y Menu option to disable "Load Lethals"
- Crowded scroll menu when trying to do most activities, doesn't completely disable lethals as you can still use the custom keybind to toggle lethals
Change
-
Scout plane rule change, exception added.
- Exceptions:
- During 100% certainty of high gang activity a scout plane is allowed to be pulled, Warzone does not get affected
-
P90 to Corporal+
- When it was released it was overhyped and isn't even comparable to a Type115 or Spar-16S
R&R Roundtable
-
Add SDV (click) to help with water rescue
- aimed to help with rescue of civilians who fall off boats into deep water
- currently civilians could request 10+ times if they have no re-breather and swim slow
- example of use: rebel with normal land kit dies off side of carrier -> gets revived -> gets in SDV-> SDV acts as patient transport to surface/ shallow water area
- no skin needed
- eliminates medics making ridiculous off one revive call due to repeated drowning deaths
-
Add Blue Wave do-rag (bandanna) for S&R+
- LC rank 4+
-
Add infinite use to medic tool kits
- charge medic each use ($1,000+ charged to medic) per use to keep "money sink"
-
RnR Go-Karts for staff+
- LC rank 5+
-
RnR Flare Guns for staff+
- LC rank 5+
- May be used as a tool of RP
- Cannot be fired at players/ used irresponsibly etc.
- Change Director rank title to "Dr. Squatch"
Staff RoundTable
Add
-
Ability to own gas stations for a server restart. Would cost between 50k and 250k depending on the location of the gas station.
- Would allow the owner to receive 50% in profits off of the total amount of items sold.
- If the gas station is robbed, then you lose the money. Allows for a money dump but also a good chance of making money.
-
More robbery type events around the map. These need to be tweaked and flushed out, but overall I like the concept of this.
- Think of these as "buffed" gas station robberies, that have more risk but more rewards. Small events and things around the map to make money.
- These all make the server more fun and are meant for newer players and act stepping stones to federal events.
-
Few possibilities
-
Drug Smuggler Event
- Boat with drugs that is driving towards the island with some sort of NPC.
- Cops and civs can fight over it to get the drugs
- Small amount of money, 500k to 1 mil
- Passive event that happens at certain intervals, i.e. every hour
- Encourages naval warfare and another fun way to make money
-
Art Gallery Robbery
- Basically robbing paintings from a place
- Different timers depending on the price of painting
- These can be sold for money
-
House robberies
- You are able to break down the door of some houses around the map
- Have to use a crowbar or some sort of special item that differentiates breaking down doors form robbing
- Once you have broken a door with a crowbar a crate spawns with some drugs or maybe salvage stuff in it.
- Not too much money, again just another gas station robbery type event.
-
Drug Smuggler Event
These are just preliminary ideas, but I think the server definitely needs some more interactive events to do around the map.
Change
- Progressive title system that leads to 25% chance of car alarm not sounding when planting speed bomb
-
Replace Armed Prowler with AT Jeep for BW Loot pool
- Getting an "upgraded" .50cal from BW is a little disheartening for people completing them and a boom jeep would be refreshing to see cruising through Kavala
-
Armed Prowler added to Rebel Vehicle shops
- 1.75M
- 1M more than the Offroad it has a slower max speed but more armor and a secondary LMG(SPMG).
-
Armed Qilin price reduced from 2M to 1.25M
- It isn't worth 2M when you can buy a .50 for less than half the price and perform better in every way.
-
Change the amount of money you get from bank depending on the amount of cops and ranks of cops.
- You should not be rewarded for winning a bank vs. non lethals as much as winning against lethals.
You can find the roster for the @Civilian Council here. As always you can find details on how to apply here:
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