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Civilian Representative

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Civ Rep Round Table 2/4/18


DeadPool

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 The video will be blurred soon. Mainly the number of racism people have spammed my sheet.

I can not do this thing called English so, bare with me.

  • Weapons trafficking- you gather metal scrap and wood or 2 ingredients that weight 2 each then you go process those into illegal weapons and sell them for 7-9k per the location of this run would be from dp11 to neochrie/Theresa area we need anther illegal run. As of right now he main 2 illegals are meth and moonshine and if a big gang does them then the smaller gangs don’t have a chance to do them if the big gangs keep killing them. Also cops first thing they do when they get on a server is spawn pygros and check herion and moonshine so this would lesson the chances of cops catching you if they anther illegal area to check ---- to be brought at later date

 

  • Add pill hunt on warzone rebel for cover while using the NPC for cars ---- passed

 

  • Deadass lynch all the Designer made cartels. “People would rather fight no cap than a bad cap.” -Mako2K17 x  --- passed by allowing civs to make own cartels see @Strugglebus post here

 

  • unban the boys ---- denied

 

  • Old Pygros rebel --- denied 

 

  • ATM's marked on the map for new players in new ---- passed

 

  • When u get med assistance it refills food and water too or a separate option to refill food and water --- denied

 

  • Increase gold bar value to 55k on next update with market changes --- passed

 

 

There would be ideas tossed up, however, some staff members told me to make the meeting fast for the sake of the super bowl. So this meeting ran short on time and topics. 

As always post your comments down below.

18 Comments


Recommended Comments

DeadPool

Posted

15 minutes ago, Fat Clemenza said:

This says 4 April 2018 you witless dodo.

fixed

big niko

Posted

  • ATM's marked on the map for new players in new ---- passed

Eh, that was my idea thanks Deadpool!

DeadPool

Posted

1 hour ago, Nikoteen said:
  • ATM's marked on the map for new players in new ---- passed

Eh, that was my idea thanks Deadpool!

Multiple people had this on the list but your welcome 

DeadPool

Posted

5 hours ago, bigSMOKE said:

2:58 my favorite part 

Opened the wrong Gyazo. If I would had knew it was that one it would not have shown XD. Next time I’m gonna use OBS and screen record TS.

DeadPool

Posted

1 hour ago, Callumm said:

Time stamps pls 

That is a lot of work. If you want to watch up to you. Time stamping ain't gonna do shit. I've already outlined the big points in the post.

Dangus

Posted

Couple things,

1. Are the new vests gonna be available at rebels, and can we get many different variants to have different color options available to us? Like maybe three of the middle four in the image you shared. Def don't add the black though as that's kind of the color of SAPD vests and what not.

2. Are all of the cartels being redone that aren't the OG ones? If so, are all of them going to end up being replaced, or are they going to have less cartels in the rotation?

3. Will the collectors for weapons trafficking be legal zones and processor illegal? If so, maybe make the two collectors metal scraps and gun powder or something. Metal scraps would be legal, and gun powder could be illegal maybe?

4. Was there any talk at all of redoing parts of the map and kind of an overhaul on illegal areas? Cause before we add another illegal, can we fix the ones we have, especially cocaine and frog, those two are the hardest or for frog, is nearly impossible. 

Also where can I submit an idea to your sheet deadpool.

DeadPool

Posted

5 hours ago, Dangus said:

Couple things,

1. Are the new vests gonna be available at rebels, and can we get many different variants to have different color options available to us? Like maybe three of the middle four in the image you shared. Def don't add the black though as that's kind of the color of SAPD vests and what not.

2. Are all of the cartels being redone that aren't the OG ones? If so, are all of them going to end up being replaced, or are they going to have less cartels in the rotation?

3. Will the collectors for weapons trafficking be legal zones and processor illegal? If so, maybe make the two collectors metal scraps and gun powder or something. Metal scraps would be legal, and gun powder could be illegal maybe?

4. Was there any talk at all of redoing parts of the map and kind of an overhaul on illegal areas? Cause before we add another illegal, can we fix the ones we have, especially cocaine and frog, those two are the hardest or for frog, is nearly impossible. 

Also where can I submit an idea to your sheet deadpool.

1. The video did say add to rebel shops. The black was going to be added to APD but it is already added

2. All cartels outside of the warzone since the begining of time have been redzoned when they are in the cycle.

3.The collectors will be legal, Hence I have more illegal and legal runs coming out with the same collectors.

4. Go look back in the past 2 Civ Rep Round tables.

5. My forums signature or https://docs.google.com/forms/d/e/1FAIpQLSdKo0t2zJ4JRcux0tIYZAyhfm_F5qS9vHb8-WGEYl5fA16jBw/viewform

Dangus

Posted

12 minutes ago, DeadPool said:

1. The video did say add to rebel shops. The black was going to be added to APD but it is already added

2. All cartels outside of the warzone since the begining of time have been redzoned when they are in the cycle.

3.The collectors will be legal, Hence I have more illegal and legal runs coming out with the same collectors.

4. Go look back in the past 2 Civ Rep Round tables.

5. My forums signature or https://docs.google.com/forms/d/e/1FAIpQLSdKo0t2zJ4JRcux0tIYZAyhfm_F5qS9vHb8-WGEYl5fA16jBw/viewform

1. Ok

2. R E D O N E. removed. Those cartels. So again, are only the OG's not being removed and the ones that get removed, are playing of them being replaced?

3. Ok, makes sense. Just seems like it will be too easy for what your payout range said.

4. Last ones had different circumstances. Eatmeth, who was the designer who was gonna work on it, is no longer a designer. So, did another designer take over the project, or was it dropped?

 

DeadPool

Posted

1 minute ago, Dangus said:

1. Ok

2. R E D O N E. removed. Those cartels. So again, are only the OG's not being removed and the ones that get removed, are playing of them being replaced?

3. Ok, makes sense. Just seems like it will be too easy for what your payout range said.

4. Last ones had different circumstances. Eatmeth, who was the designer who was gonna work on it, is no longer a designer. So, did another designer take over the project, or was it dropped?

 

yes ogs are not being removed. Everyone seems to love the ogs. So Struggle is having a meeting in the civ rep meeting room on saturday at 5pm est so the civs can desgin the cartels. for eatmeths stuff talk to orgondo on that 

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