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Civ Rep Round Table 6/10/18


DeadPool

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Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected. 

  • Loadout saves - Loadout saves are essentially a way a getting geared faster and a new money dump. You can buy up to 5 slots 1st slot would cost 1 mil, 2nd slot is 3 mil, the 3rd slot is 5 mil, 4th and 5th slot would both be 10mil. These slots would be client sided saves if possible, for server sake. With these loadouts, you buy a MK 1 loadout and save it as loadout 1. Buy a mk200 loadout and save it as loadout 2. You would still be charged the X amount of money needed to purchase this loadout. - this did indeed get passed.

 

  • T3 security- T3 security is a 3rd tier security which would cost 100-150k upgrade. This upgrade would place a personal GPS on your vehicle everytime you pull it. - This got passed

 

  • disable gathering for crafting ingredients - Simply what the name is. People didn't want to gather crafting ingredients while gathering ingredients for a run. - denied, they can simply drop the crafting ingredients on the ground

 

  • Make the default item in Y menu 1 instead of 0 - denied due to server performance. People would spam 1 when buying something and it causes bad server performance. It being at 0 makes people enter in how much they want to buy and cause less stress on the server.

 

  • Increase seize limit on vehicles when drugs were searched in a vehicle by APD - denied

 

  • Add Titan Launchers and Rockets to warpoint shops - The launcher would cost 30 wp and rockets cost around 8 wp. - passed

 

  • Moving Cocaine black market getting moved away from the MSR - if we can find a better place to move it, then it will get moved so basically got passed.

 

  • Reduce the cooldown on the garage pull/interaction from 20 seconds to 10 seconds - denied, due to the fact that it causes major drops in server performances. In other words, do not be a cunt and spam your garage if you can not wait 5 seconds for it to load.

 

If anyone has any ideas or comments please feel free to msg me or leave a comment. If anyone has a Civ idea and Deadpool or Google aren't around, please put on his spreadsheet so he can log it. Click Here

14 Comments


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Just now, DeadPool said:

what?

  • Make the default item in Y menu 1 instead of 0 - denied due to server performace. People would spam 1 when buying something and it cause bad server perforanmce. It being at 0 makes people enter in how much they want to buy and cuase less stress on the server.

 

As for the rest, spicy

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6 minutes ago, Zurph said:

didnt you guys complain about people getting back to fights to fast? you just made it even faster.

yah bad idea at the end of the day

 

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  • Senior Designer
51 minutes ago, Zurph said:

didnt you guys complain about people getting back to fights to fast? you just made it even faster.

 + 1 make it not allowed at war zone rebel

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6 hours ago, Zurph said:

didnt you guys complain about people getting back to fights to fast? you just made it even faster.

Coming back so fast won't be a thing since spawning on warzone is getting removed. Also, this is meant for getting geared faster a gang not solo and I will actually tell dili to make it so you need 5 people in your gang/group to us this feature to avoid fast gearing roachers. 

8 hours ago, SPBojo said:
  • Make the default item in Y menu 1 instead of 0 - denied due to server performace. People would spam 1 when buying something and it cause bad server perforanmce. It being at 0 makes people enter in how much they want to buy and cuase less stress on the server.

 

As for the rest, spicy

Can not do much about it. 

8 hours ago, Nerdy said:

Wouldn't be a Deadpool post without poor spelling.

Fixed

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  • Senior Designer
9 hours ago, DeadPool said:

Coming back so fast won't be a thing since spawning on warzone is getting removed. Also, this is meant for getting geared faster a gang not solo and I will actually tell dili to make it so you need 5 people in your gang/group to us this feature to avoid fast gearing roachers. 

Can not do much about it. 

Fixed

Do not add The group feature. That’s awful. Some gangs don’t even have 5 people. War zone spawning is getting removed , good but people can spawn Pyrgos and fly to warzone in the same time as walking from a house. Just disable Load out quick buying in warzone rebel

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Fuck the garage spam thing, the only thing that needs to be fixed with it is when I go to pull a vehicle and there is already something on the spawn that someone is moving off and it doesn't spawn then I get the spam thing. It is so fucked it always fucks everyone fuck. Me and everyone I play with always complain about, and none of these people "spam" their garage. Although I understand there, It's actually fucking cancer. I have alt-F4'd and played something else because I would rather do that then sit there like a idiot for 20 seconds waiting for my garage to fucking work. I have never once exited the garage just because shit won't load, I always wait if I need to (it's usually instant anyway.) I always get the spam for getting trying to spawn something and it not working. Something needs to be changed or exceptions need to be added. PLEASE.
@Jesse@McDili

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12 hours ago, Jesse said:

I said I'd lower it by 5 or 10 in the meeting... Wont be less than that though. Too many people would reopen it 3 times to pull one vehicle and shit.

That would be awesome. I didn't watch the video just read where Deadpool wrote "denied"

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