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Civ Round Table 2019-06-23

Civ Roundtable Scats (@Mr Majestic@Unjo@John Wayne) Make contraband persist through restart/death, or a virtual item with weight 0 (TBD by devs). Contraband will be cleared when out of jail. This will help when server restarts. - PASSED More custom clothing - PASSED Runs (@Bloodmoon@Zahzi@Mudiwa@Deluxe) Decrease the weight of turtles from 10 to 8 (4 to 3) since they were nerfed when SDV storage was decreased and are currently outperformed by salvage, which is legal a

Zahzi

Zahzi

Roundtable Summary 2020-06-14

Remember these are upcoming changes and additions - some of these will take some time to implement. General Remove red triangle around explosive charges and IEDs (both small and large). @duanty_lake_23 Make red triangle only visible for gang members and players that have a mine detector. The Mine Detector is already available in the rebel shop, but has no real use as of now. This will make explosives more effective. Especially for ambushing enemy gangs or APD. Carte

SuWooP

SuWooP

Civ Council Round Table 2/5/19

Hey everyone, small meeting and not a lot of ideas due to it being the Tuesday after the Super Bowl. Cartels- @Linka @Zurph @Silton Gang garage available on cartel garages Dialogue pops up anytime you receive war points, as a sort of confirmed kill Armed planes can drop smokes Gang homicide charge reduced Feds- @SPBojo @Colt @HyperGoat @Dawn Probable cause from selling gold at gold trader removed Scats- @Mr Majestic @Tyrone @Unjo @Ravin :) Ho

NokiaStrong

NokiaStrong

Civ Council Round Table 2/17/19

Greetings people! This week's meeting was short and sweet and as a consequence there is not a lot of things being added / changed this time!   Cartels - @Linka @swervy @Silton @Toasty @HyperGoat Warpoint Vehicle Shop for Ifrit - Hunter - Strider - 50.Cal Offroad. Prices are a work in progress. Runs - @Bloodmoon @Zahzi @NokiaStrong @Mudiwa The low price for illegal runs are to be re-looked at and reconsidered. Moonshine gathered from Salvage will now be rum

SPBojo

SPBojo

Civ Round Table 2019-07-22

Cartels (@swervy @Jimmy Jarvis @nomadox @thor @genesis) New cartel event system. A Domination-like event where you get money based on contesting and winning the event. Details to be fleshed out between the Devs and the Cartel council. Approved Corporal+ pays 50% of their physical loadout value when they die inside the warzone. This would be a popup confirmation or automated system asking if they want to pay. Approved Move Arms cartel to OG, and make it a static cartel. Church

i win

i win

Roundtable Summary 2020-10-11

Scats Stone Flashes readjusted @Silton Adjusting time of white screen, blurryness, etc. how it is right now: https://www.youtube.com/watch?v=1Yi0U4aNQXU Runs Vehicle Seizure for containing $350,000 worth of contraband changed to $500,000 @Cale Feds Redesign bank, if Map designer find good location possible relocation as well @Millennium Always be able to pick contraband whilst in jail @Silton   APD Roundtable Add

Millennium

Millennium

Roundtable Summary 2021-11-13

General Ifrit glass nerf @ Silton This would override the last roundtable that asked for Hunters and Striders to be Buffed. All Ifrits on the server will have comparable if not slightly better glass then Hunters and Striders Less work for Devs and should help with the ballance we are looking for with armour Cartels Produce a screen blur (Haze/Fuzz) in smoke @ Tapatio This is intended to decrease smoke exploiting Feds

Diamond Drop

Diamond Drop in Roundtable Summary

Civ Round Table 1-7-18

So Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. There is a APD and R&R Round table discussion as well however you will just be seeing the Civ side of things. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected i will leave a time stamp in the section so you can go listen to the reasons as

Orgondo

Orgondo

Civ Round Table 1-21-18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a time stamp in the section so you can go listen to the reasons as to why it was rejected. Remove Compact NVG from Blackwater Loot Pool/Add to Shops. *

Orgondo

Orgondo

Civ Rep Round Table 6/10/18

Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.  Loadout saves - Loadout saves are essentially a way a gettin

DeadPool

DeadPool

Roundtable Summary 2021-1-5

Cartels @WALT When you pull vehicles out of a garage, make an option to give keys to all in your group/gang  Keybind which shows names below people's hex's Decrease time which allows players to respawn after requesting medic (is currently 7 minutes) Warpoint shop completely redone ability to purchase redgulls, etc. Always spawn with NVGs When a gang member is in an opposing group: name tag appears green, change it  to white to fix the co

Millennium

Millennium

Roundtable Summary 2023-01-28

Civilian Cartels Add a "War All" option on the Gang Menu. @ WALT "Disable War Invite Option", which allows Gangs to toggle this in order to not receive gang war invites. If gang rank 3+ enables this option then Opposing Gangs will not see there Gang Name on the war list. Reasoning: Quality of life change, which will create a more efficient process for gangs who prefer to "War" every gang. Also gives options for gangs not wanting to be at "war" chance to dis

WALT

WALT in Roundtable Summary

Roundtable summary 2020-03-01

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Add armed planes to the warpoint shop for 75 warpoints @swervy When killing players you're not currently at war with on warzone, you get full warpoints, instead of the standard 1 warpoint @PURE P.K Scats Add a "NLR" message/icon below a players name when they are breaking NLR, similar to the in-event text currently @Bloodmoon

i win

i win

Roundtable summary 2020-03-29

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels More conquest tweaks @Zahzi Two warpoints per kill on conquest Conquest Kills count towards your warkills stat Arms disabled during conquest Scats Lethal Injection virtual item to use on dead players, forcing them to respawn @Raquese

i win

i win

Civ Rep Round Table 7/22/18

Just like the last update,  you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected. Add pilot coveralls to warpoint shop for 10 wp - Denied - They spawn 2 pairs in each bw crate   add tesmpest trans to truck shop - Passed   t4 on civ ghosthawks - Passed - it could have been a little buggy but it is supposed to be already in game

DeadPool

DeadPool

Civ Rep Roundtable 11/11/2018

Hey everyone, short list today.  Hopefully some cool stuff people will like!  As always message me if you have any ideas!   Idea: RPG Added to Warpoint Shop for 60 WP's Resolution: Approved Idea: MXSW Price Increases to 200k for the gun and 4k for the Mags Resolution: Approved Idea: 5.56mm suppressor decreased to 30 wp and 5.8mm suppressor decreased to 35 wp  Resolution: Approved Idea: Revamped Terror System Have to hack into radio tower Sends se

ThatNerdyGuy

ThatNerdyGuy

Civ Round Table 3/17/19

Cartels- @Jimmy Jarvis @HyperGoat @swervy @Toasty Being able to see side chat while dead but not type Feds- @SPBojo @Colt  @Kamikaze @indian @billdroid Getting 1 wp for killing Lethal cops only at feds Remodel of fed Poll coming soon Link Pharma cool down timer decreased to 30 mins Hatchback engine health increased Scats- @Mr Majestic @Tyrone @Unjo @John Wayne@Nex is the name Bolt cutting into the house is considered hostile action Request

DeadPool

DeadPool

Roundtable Summary 2020-06-28

Remember these are upcoming changes and additions - some of these will take some time to implement. Cartels Extent capture zone to mid vendor (currently you can contest from there, but not capture). @silver Make range the same (was 70/90 now 90/90) Runs Move coke pro and field to old area near warzone @Mason Harrison Add more options to the stats page Time and Money section to allow the chart to be expanded beyond just a

SuWooP

SuWooP

Civ Rep Round Table 4/15/18

This will be last Civ Rep Roundtable meeting for this current term. The Vidoe for the meeting is here https://youtu.be/yQ8vl1SC4_8      The HQ take over system allows civs to enter HQ and start a take over where the cop reinforcements are delayed by 3 minutes (Spawn timer increased to 2 minutes and 30 seconds plus the death screen timer making 3 minutes respawns) is a possibility to come after server performance and other things get done first.    BW buff https://youtu.b

DeadPool

DeadPool

Civ Roundtable 2019-10-13

R&R Roundtable Reduce payout to 15k per revive, make civilians pay the full amount   APD Roundtable (approved stuff only) Reduce Spar16S price to 150k from 250k Reduce MX SW price to 185k from 215k Add benched hellcat for 325k (civ & sgt+). Reduce the default hellcat price to 275k. Buff Taru & Huron armor to engine and fuel slightly Add 60 flares to armed plane and either radar or notification of incoming rocket (both civ and cop)

Zahzi

Zahzi

Roundtable Summary 2022-07-30

Civilian Council  Conquest Reduce flag capture time by 3.5 seconds per group member within 100m - Approved, but the numbers will be tweaked to utilize ratio rather than absolute count to actually reflect "overwhelming majority" and will not be as significant in most situations Groups must have overwhelming majority  For example: 10v10 would be 45 seconds 10v5 would be 10 seconds

WALT

WALT in Roundtable Summary

Civ Council Round Table 1/6/19

Hey everyone, This is our Second post for the council.  Hopefully, some cool stuff people will like!  As always message me or any of the Council Members.  All the things in this post have been approved   Cartels - @Linka @Zurph @Silton War Point Garage POG! - More details in the futre No NLR at every Cartel - look for rule change first Adding P90 mags to warpoint shop Adding back big tower to Mushrom cap Feds- @SPBojo @HyperGoat @Dawn @Colt Gold Ba

DeadPool

DeadPool

Civ Roundtable 2019-09-04

Civ Council (@Civilian Council) Cartels Allow rank 3's to pay gangshed rent, gangs that get their leaders banned are pretty screwed and will end up losing their gangshed. It's a pretty harmless use of gang funds and really only helps the entire gang. - Passed Increase chop value/decrease claim cost when you hold the Arms Cartel; an extra bonus for controlling arms and winning the fight at the end. - Passed Scats Change Pyrgos rebel; the current rebel is very boring,

Zahzi

Zahzi

Roundtable Summary 2020-07-12

Remember these are upcoming changes and additions - some of these will take some time to implement. General Add all bandanas to CIV clothing @Silton Cartels Make garages available after conquest for 5 minutes. @walt Runs Make drug dealer buildings more open @Mason Harrison Vigis Add Messenger Bags to Clothing Store, Rebel, and Vigilante Outpost. @DubbedSoap Add Vigilante Tier Rewards to Vigilante Rules (Sting 25 arrests, T3 Vest 50 arrests, SPAR

SuWooP

SuWooP

Roundtable Summary 2022-01-08

General Y FAKs dont drop on death @ Siltonious Milton II Players and cops are known to take Y FAKs to put players that are revived at a disadvantage This is too match the fact that the other FAK options do not drop on death Rule Change: All civilians clearly participating in the APD escort are KOS Cartels Remove tower cap; Move house cap to Alpha point for Warzone Conquest @ WALT The two drug Cartels will have 3 drugs each
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