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Altis Life Development

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Altis Life Update - 2024-06-06 - June Update


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Added:

  • Blackjack dealer AI rework
    • The dealer will no longer keep pulling after 17
    • The dealer will now always hold on a value 17 or above
    • The dealer will only continue to hit at 17 if it is a "soft 17"
    • Players will always be able to double down on their first hand
    • Should generally be as fair/rigged as an actual casino 
  • Blackmarket loadouts
    • Alike rebel outposts, players able to create, manage and purchase loadouts at black markets
    • Loadouts saved at blackmarkets are specific to blackmarkets and will not affect your rebel kit space
    • Players are unable to save or load equipment to their loadout that is not obtainable from blackmarkets
  • Armed Plane HUD 
    • Players in the Armed Plane will see an ammo count HUD showing how much ammo they have left
    • When the plane is out of ammo and reloading the HUD will indicate it by showing red
    • Works for any armed plane provided the player is a civilian or a cop
  • Firefighting ocean refills 
    • Medics can bring their taru over the ocean to refill their water reserves while fighting fires
    • The medic can be at any speed they like but must not turn their vehicle while filling
    • If the medic accidently cancels refilling progress will be saved
  • Zubr revolver added to weapon shops
    • Civilians will now be able to buy the Zubr revolver from gun shops, WPL and Rebel
    • When bought it comes with the Yorris optic included with the gun but can be removed
    • Price: $10,000
  • Spike strip bolt cutting 
    • Usage of bolt cutters nearby spike strips will destroy them
    • The action takes 5 seconds and must be uninterrupted.
  • Vigi renown shop additions 
    • .45 suppressor
      • Costs 4 renown points
      • Requires 200 or higher arrests
    • 5.56 suppressor
      • Costs 6 renown points
      • Requires 300 or higher arrests
  • Roadkits for EMT+ 
    • EMT+ road kit newly accessible items: 
      • Road cones
      • Road barriers
      • Ladders
  • Panic button keybind
    • Key customization in the Olympus keybinds menu (;keybinds)
    • Works for both R&R and WPL panic buttons
  • Warzone airdrop warnings for R&R
    • One warning will be an hour before, another a half hour before
    • This will prevent accidential dope crate issuances prior to the event
  • Additional charges
    • Impeding Traffic
      • $5,000
    • Failure to Identify
      • $2,500
  • Vehicle menu button refill vehicles with gas canister
  • Dispute notifications now show a preview of the messages content
  • Healing at NPCs now use a progress bar
  • Bone rotation physics for firefighter gear
  • Air Garage to DP 11 Vigilante Outpost
  • Gas Station to Athira Square
  • Textures

Changed:

  • Terrors
    • Terrors are now KOS for all players (apart from medics) within the zone
    • All players that are not medics or inside group will be "red named"
    • Players inside the zone will not see players outside as "red named" (also vice versa)
  • New sound to alert R&R fires
  • Water immunity after revive increased from 1 minute to 2 minutes
  • Tutorial quest (Step 22):
    • The weapon players are now instructed to purchase any weapon instead of a protector
      • Newer players were under the impression that the Protector they were supposed to buy was the WPL not the physical weapon
  • All redzones now have anti-ghosting applied
    • Players will be teleported to the perimeter of any redzone they log out inside similar to Rebels
  • Vigilante outpost redesigns

Fixed:

  • Broken session tracking for stats
  • Cop y-inventory duping on death
  • House Expiration notification not showing
  • If the Blackmarket is unsealed then it cannot be captured by another gang
  • Evidence Locker truck spawn blowing up vehicles on the pad
  • Rangefinder bug
  • Titan locking
  • Advanced rebel license sell bonuses
  • Team deathmatch staff events
  • Vehicles spawning in the ground at Pyrgos hospital
  • Ghost houses on the realtor
  • Vehicles despawning while being towed by RnR
  • Special Purpose/Pilot Helmets being deleted when taking NVGs from a house
  • Tier 3 Vigilante Vermin is a lethal
  • Blackmarket being uncapturable
  • Faction role switch cooldown extended or non-existent
  • False positive disputed while away notifications on login 
  • Evidence locker escort being started during other events
  • Not being able to rob art gallery more than once
  • Gold escort not allowing cops to hold the checkpoints
  • Repaired houses not reappearing after repair
  • Jetpack fall damage killing players on landing
  • Parmaceutical vehicles being used at federal events
  • On map "needs medic" displaying despite being eligible for epi
  • Temp key holders not showing up on houses
  • Various illegal items showing as legal within housing menus
  • Cops vest dropping on the floor while seizing items from houses
  • Impounding vehicles while players are inside
  • 1km kills not being tracked
  • Vigi's not getting kidnapping goverment official charge
  • Warrants being set on on duty staff members
  • Escort checkpoint notification error
  • Ignition bomb detonation error
  • Interaction error post shed repair
  • Giving dope on medic error
  • Being able to gather at resource fields while tased
  • Falling through certain areas on the Aircraft Carrier
  • Pyrgos HQ Training Dome able to be destroyed
  • Minor map fixes

Removed:

  • Textures
    • Royalty Tracksuit
    • Grim Fatigues
    • TP Orca
    • TP Ifrit

Hotfix

  • Gold not spawning after completion of a Federal Reserve robbery
  • Restraining players now has a proper cooldown to prevent systemchat and additional charges
  • Casino restrictions now prevent coinflips
  • Some illegal items not getting seized on being sent to jail
  • Completing quests paying out the reward repeatedly
  • Massive damage handling optimization
  • Kicking players from gang now works as intended
  • Magazine count on Armed plane is now accurate
  • Jetpack issues in Events

33 Comments


Recommended Comments



  • Developer II
On 6/5/2024 at 11:58 AM, Big Boss Fredo said:

@ Milo  @ Zahzi  are you forgetting something in the change logs? ❤️❤️❤️😉😉🙏🙏😎😎🥺

There were quite a few different things that unfortunately got back burned until the next update just due to our internal content lock deadlines. Since reviewing, merging, testing, then fixing any problems that arise from each feature takes a lot of work sometimes things have to get delayed. Since this was one of the later features made and we were on a time crunch for update at the time, it unfortunately did not make it in.

That being said though it is complete so it should be in definitively by next update provided there are no outstanding major issues found during our testing phase 🙂

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2 hours ago, Milo said:

There were quite a few different things that unfortunately got back burned until the next update just due to our internal content lock deadlines. Since reviewing, merging, testing, then fixing any problems that arise from each feature takes a lot of work sometimes things have to get delayed. Since this was one of the later features made and we were on a time crunch for update at the time, it unfortunately did not make it in.

That being said though it is complete so it should be in definitively by next update provided there are no outstanding major issues found during our testing phase 🙂

@ Milo sounds like a politician with this one.

  • Haha 1
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  • Developer II
6 hours ago, Jungle Boys said:

@ Milo sounds like a politician with this one.

I generally just tend to yap a lot hehe

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  • Developer II
25 minutes ago, Big Boss Fredo said:

@ Milo  did you lie to me 😞 

I did not- this newest mission file people are having to download is just a hotfix. It should be in by next update but needs to go in on an actual update instead of hotfix because it needs the time to be thoroughly tested and we were on a time crunch. It is cooked though and provided we do not notice any issues testing I don't see why it won't be implemented 🙂🙏

  • DEMON TIME 1
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