Conquest Changelog 1/23/21
Added
-
Added redeploy option to all Rebel garage NPCs
- Can't redeploy in combat
- 2 Additional zones to Malden
- 2 Additional zones to Tanoa
Changed
- Players now spawn inside the Rebel buyhuts
Fixed
- Performance optimizations for respawn menu
- Fixed Conquest vote selecting maps players didn't vote for
- Fixed various map marker colors for both Malden & Tanoa
Hi, we're going to be making some new additions to Tanoa & Malden to spice things up for our next conquests. We've added 2 additional zones per map so its less and more , in short we're trying to increase your map diversity and fun by adding more options than the current 2 zones that are played on repeat. We'll be expanding upon this in the coming weeks by reworking the Altis Conquests.
These changes will be live next for our next Tanoa & Malden Conquests.
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