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Blackwater Update - 10/5/2016


Peter Long

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Time for a massive update ladies and gentleman. Listed below are some things that you will see released in this update:

 

Time for another massive objective for you nasty rebels to attack! Blackwater Weapons factory is the newest addition to our server. Much like a Jail or a Federal Reserve Robbery, the Blackwater Weapons factory will require all of your skills and tactics to successfully rob. If you can survive against the onslaught of the APD, and successfully defend your bomb plant for 25 minutes, you have an opportunity at getting some really nice gear. Rumor has it that you can even get some prototype gear, like the special carrier rigs, DMS scopes, and even and armed vehicle or 2. The more you rob, the more chances you have at getting great loot! However, let it be known that there is a minimum amount of APD that has to be on to rob the Factory, and 7 officers is nothing to bat an eyelash at.

Possible Weapons:

  • MK 1
  • MK 18
  • MK 200
  • Mar 10 (lethal version)
  • ..... and some hidden treats.....

Possible Weapon Attachments:

  • Assorted Gun Accessories beyond what is currently available to rebels and the APD
  • Bipods
  • DMS scope
  • Possible Vehicles

Also:

  • Armored Vehicles
  • Armed Vehicles

 

********************************************************************************

APD Changes:

  • Sgt vest update
  • Chief Helm addition
  • Paychecks revamped - You earn 2k more every 5 minutes when responding to a jail, federal reserve, or blackwater situation
  • New Charges
  • Killing APD members results in a larger bounty
  • Charge added for placing bomb on blackwater
  • Other charges added

Gang Tiers changed:

  • Rank 3 can no longer pull out gang funds
  • Rank 4+ can pull gang funds 

Fixes!

  • DP Missions FIXED (both Civ and Medic)
  • Hands up stuck glitch FIXED
  • Vigi arresting FIXED
  • House Trunk Sync Fix (maybe)
  • Anti Air Fixed
    • Now requires hacking terminal (purchasable at rebel) to hack
  • Robbing Gas Stations fixed

More Stuff!

  • Difficulty for the mission changed (the auto marking of units on your map will no longer happen) 
  • New Map marker Icon for yourself
  • Missing item icons added
  • VR Suits
  • Business Suits
  • Carrier Lite added to Rebel Shop
  • Tactical View Disabled
  • Side Chat disabled if you are dead
  • PETER LONG GETS AN ICE CREAM TRUCK!!!

 

and more!!!!!

 

Update will be released within 24 Hours!

87 Comments


Recommended Comments



30 minutes ago, John Wayne said:

Do these spawn for everyone participating or just one crate with three guns for 12 guys?

2 'crates' spawn with a set but somewhat randomized amount of items per category. x amount of guns, x amount of accessories, etc. Items have weighted randomization for spawns, some items may have a 1% chance of spawnning, some might have 10%, some might have 80%. Also once an item has been chosen, it wont spawn that item again in that crate. So if an ak-12 spawns in, you'll only get 1. 1 Vehicle also spawns.

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1 minute ago, Stix said:

People are just going to dupe mar-10 and dms all day

Every black water item spawned is logged, we know exactly how many should be in circulation. Those caught duping will likely be permed by me, cuz fuck em.

  • Like 8
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37 minutes ago, Poseidon said:

Every black water item spawned is logged, we know exactly how many should be in circulation. Those caught duping will likely be permed by me, cuz fuck em.

THIS UPDATE IS GONNA BE LIT AS FUCK

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Update makes me wanna reinstall arma. Are there any plans to finish the auction house or something similar to it? Auction house would make it easy to buy and sell blackwater weapons and create a new gun economy which would be cool.

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36 minutes ago, Quintin said:

Update makes me wanna reinstall arma. Are there any plans to finish the auction house or something similar to it? Auction house would make it easy to buy and sell blackwater weapons and create a new gun economy which would be cool.

Action House + Blackwater would honestly work amazingly together.

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So can we just not have DMS's? It's an amazing idea in theory, but if you really think about it does that actually promote any good roleplay or gunplay at all? At least make it so you can't zero the thing over like 500m.

Edited by Vanilla Coke
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1 minute ago, Vanilla Coke said:

So can we just not have DMS's? It's an amazing idea in theory, but if you really think about it does that actually promote any good roleplay or gunplay at all? At least make it so you can't zero the thing over like 500m.

You're right. We should remove all the scopes.

 

Honestly, it's going to be rare that people will even get them not to mention use them. I somewhat doubt people will use them often in cartel fights and risk losing them very often. And then if you kill someone and they don't get revived, it's out of circulation for good until it drops again.

 

We know that gangs are going to be trying to farm this a lot. We made the chances low enough for the "legendary" items in consideration of that so that they are actually going to be rare.

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Medic delivery missions are still wanked.

fsm file not found:  http://steamcommunity.com/sharedfiles/filedetails/?id=775404110

12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 6 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 7 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 8 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:51:11 Error in expression <Athira_Rescue>
12:51:11   Error position: <Athira_Rescue>
12:51:11   Error Undefined variable in expression: athira_rescue
12:51:11 Error in expression < createSimpleTask [format["Delivery_%1",life_md_point]];zaKnhajAqPIwDim setSimpl>
12:51:11   Error position: <life_md_point]];zaKnhajAqPIwDim setSimpl>
12:51:11   Error Undefined variable in expression: life_md_point
12:51:11 File mpmissions\__CUR_MP.Altis\core\zAwqCvMcaEkuERv\fn_hBTTadrExHVlsnb.sqf, line 1

Error when receiving mission...

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16 minutes ago, Earl Hickey said:

Medic delivery missions are still wanked.

fsm file not found:  http://steamcommunity.com/sharedfiles/filedetails/?id=775404110


12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 6 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 7 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:50:55 "[Medic] Earl Hickey/log: ERROR: [life_fnc_njhEztUrEqfgbwO] Error: type ARRAY expected STRING on index 8 in [""U_I_pilotCoveralls"","""",""B_Carryall_oucamo"",""G_B_Diving"",""H_PilotHelmetHeli_O"",[""ItemMap"",""ItemCompass"",""ItemWatch"",""ItemGPS"",""NVGoggles_INDEP"",""Rangefinder""],[],[],[],[],[""Medikit"",""ToolKit"",""ToolKit"",""ToolKit""],[],[[""Chemlight_yellow"",1,2]],["""","""","""",""""],["""","""","""",""""],[[[""water"",15],[""fuelF"",4],[""tbacon"",15],[""redgull"",19],[""burger"",20],[""heliTowHook"",1]],90]]"
12:51:11 Error in expression <Athira_Rescue>
12:51:11   Error position: <Athira_Rescue>
12:51:11   Error Undefined variable in expression: athira_rescue
12:51:11 Error in expression < createSimpleTask [format["Delivery_%1",life_md_point]];zaKnhajAqPIwDim setSimpl>
12:51:11   Error position: <life_md_point]];zaKnhajAqPIwDim setSimpl>
12:51:11   Error Undefined variable in expression: life_md_point
12:51:11 File mpmissions\__CUR_MP.Altis\core\zAwqCvMcaEkuERv\fn_hBTTadrExHVlsnb.sqf, line 1

Error when receiving mission...

Olympus Tacker, place bug dere :)

32 minutes ago, McDili said:

You're right. We should remove all the scopes.

 

Honestly, it's going to be rare that people will even get them not to mention use them. I somewhat doubt people will use them often in cartel fights and risk losing them very often. And then if you kill someone and they don't get revived, it's out of circulation for good until it drops again.

 

We know that gangs are going to be trying to farm this a lot. We made the chances low enough for the "legendary" items in consideration of that so that they are actually going to be rare.

It's rare people, RARE! geez....... 1% drop chance 25MAAAAAAAAAAAANNNNNN

Who's gonna roll?

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14 minutes ago, Talindor said:

Olympus Tacker, place bug dere :)

It's rare people, RARE! geez....... 1% drop chance 25MAAAAAAAAAAAANNNNNN

Who's gonna roll?

@Corporal_moob would immediately shoot all his team mates and snag it.

Link to comment
5 minutes ago, Mory Mango said:

Can you store the vehicles, can you chop them, how will they work?

When a vehicle spawns after the bomb blows, it will spawn unlocked. You will then be able to go to chop shop and claim it. You can choose to chop it too, if you wish.

 

All the vehicles that can spawn that aren't available in any shops have chop and seize values.

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Just now, skavenpete said:

Hello admins can I get a zafir from this 

There's a few treats from this that haven't been announced and that we'll leave up to you guys to speculate on.

 

But I will confirm that the Zafir will not drop from this. Nor will the SPMG neither the Navid.

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Just now, McDili said:

There's a few treats from this that haven't been announced and that we'll leave up to you guys to speculate on.

 

But I will confirm that the Zafir will not drop from this. Nor will the SPMG neither the Navid.

 

My dreams have been crushed :( 

Link to comment
55 minutes ago, McDili said:

There's a few treats from this that haven't been announced and that we'll leave up to you guys to speculate on.

 

But I will confirm that the Zafir will not drop from this. Nor will the SPMG neither the Navid.

that would be aids

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