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Altis Life Development

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Altis Life Update - 12/1/18


Fusah

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Added:

  • Automated Terror System
    • Hack into a radio tower specific to each major city to initiate terror
      • Requires 3 members total with a firearm at the terminal
      • Requires a hacking terminal
    • Instructions for when terror will start and end are handled by the server, information is displayed through hints on your screen
    • Players name who hacked the terminal is displayed to the server and ALL players with the same tags as this individual are engaged in the city terror is called on!
  • Plane Delivery Missions
    • Bring your plane to one of the six "Plane Delivery" markers on the map and load your plane with cargo by paying $75,000
    • Enter your plane as the pilot and bring the cargo to the target destination for a cash reward 
  • Donor variants of civilian hatchbacks added for Corporal+ to use as bait cars
  • Confirmation when attempting to purchase NVG's while you currently have a pilot helmet variant
  • Altis Rebellion Strider
  • Altis Rebellion Hunter
  • Black Rebel Uniform
  • Monster Ifrit for Elite Donors
  • Christmas Suit
  • Custom Staff Titles
  • Custom Donator Titles
    • "Supporter" - $15: Olympus Shareholder
    • "M.V.P" - $30: Most Valuable Piggybank
    • "V.I.P." - $50: Very Important Pockets
    • "Elite" - $100: Rich Bitch
    • "Champion" - $250: Sugar Daddy
    • "Legendary" - $500: Dishwasher donator
  • Option to disable betting in game via the settings menu on the phone if you are on civilian or medic
  • RPG launcher to Warpoint Shop for 75 warpoints
  • Medical symbol above medic's player name
  • Total number of cops spawned in when a cop is on the respawn screen for other cops (this is to hopefully help and prevent tac respawning!)
  • Two new staff features
  • A BIG ASS SIGN
  • Lights to every APD HQ
  • Parking to Kavala APD HQ
  • An Easter egg hunt

Changed:

  • MXSW prices 170k to 200k
  • MXSW mags 2k to 4k
  • 5.56 suppressor 50 to 30 warpoints
  • 5.58 suppressor 50 to 35 warpoints
  • SAPD Uniform Textures minor changes
  • SAPD Ghosthawk Texture minor changes
  • SAPD Hunter Texture minor changes
  • R&R Ghosthawk
  • Rotated Donor Textures
  • Supporter Uniform
  • Medics no longer receive payment for reviving players in an active federal event
  • Medics can no longer revive each other during an active federal event
  • Skins can be applied when purchasing orcas at rebel
  • Pyrgos Rebel to the 2016 variant

Fixed:

  • APD Colonel beret is now whitelisted for Corporals+
  • Cash held by an APD member will now drop in a briefcase on death
  • Few housing inventory exploits
  • Fixed multiple bugs with paying off bounties
  • Fixed an issue where orcas couldn't be skinned at the service station
  • Admins that attempt to get admin keys will now be able to unflip vehicles and will show up on registration
  • An exploit related to giving items
  • Medics will no longer lose their bounty on civ when getting lethaled
  • Bag that appears when robbing y-inventory only appears if the victim had any to begin with
  • Fixed an issue where extra jail time was being added after logging out in jail
  • Killing people out of armed aerial/land vehicles gives the proper charges now
  • Killing enemy gang members out of armed land/aerial vehicles gives proper war points now

Removed:

  • Pyrgos Cartel
  • Big Tower from Kavala Rebel
  • H-Barrier blocking jump spot at the Federal Reserve
  • Permanent Walls at the Blackwater
  • Spooky rebel uniform

As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.

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32 Comments


Recommended Comments



indian

Posted (edited)

All of these recent updates to federal events that I am aware of seem to me as either indirectly or directly APD buffs. With this R&R update, medics will have less of an incentive than when they got taken hostage in the first place to do anything at feds because they will now get nothing for sitting in a box scroll wheeling “Give Dopamine” for 25 minutes with the rare chance of running across fed for a revive or two. At full strat feds, I fear that medics won’t revive anyone and that they will end up being seen in mid doing karate emotes until lethalled. And with the dome strat nerf, the back door can be opened and leave the civs getting shot from the front and back instead of just from infront.

Edited by indian
Claysive

Posted

12 hours ago, Dante said:

Granted you should have never been rewarded for being taken hostage. Unfortunately some of you legit never tried to get taken hostage, but the incentive of money drives multiple medics to intentionally get taken hostage or allow it to happen. Or have a medic die in the fed just to request medic to get revived because he definitely doesn’t want to leave the hostage situation. One of those situations where the bad ruin it for the good. 

It's not about being rewarded for being taken hostage. Most of us hate it to begin with. I do understand though that there are a few that like to be hostage, but they are braindead. You already make next to nothing and it's a huge waste of time. I think the most I have done within a thirty min fed, is maybe 5 dope requests, and 3 revives. I could have made so much more being outside that event. I think if we are gonna go the route of not letting medics get paid(shit pay at that) for a federal event, then instead of that, another rule should be implemented where it's against server rules to take a medic hostage for one. That would make it more fair, and not have us waste thirty mins of sitting in a pillbox and not getting a dime for our time. 

  • Like 2
Orgondo

Posted

20 hours ago, Dante said:

Granted you should have never been rewarded for being taken hostage. Unfortunately some of you legit never tried to get taken hostage, but the incentive of money drives multiple medics to intentionally get taken hostage or allow it to happen. Or have a medic die in the fed just to request medic to get revived because he definitely doesn’t want to leave the hostage situation. One of those situations where the bad ruin it for the good. 

Honestly I can agree with not having medics be allowed to revive other medics during a Federal event, that is Fair. However not allowing medics to be compensated for their time is completely and downright idiotic. Medics 9/10 times do NOT want to be taken hostage for a Federal, i seriously can't even count the amount of times I've gone to take a medic hostage and had them tac respawn on me or kill themselves to avoid capture. This money change needs reverted back asap, there is NO point in it and it's a huge slap in the face to every person that actually plays medics

Slumberjack

Posted

6 hours ago, Orgondo said:

Honestly I can agree with not having medics be allowed to revive other medics during a Federal event, that is Fair. However not allowing medics to be compensated for their time is completely and downright idiotic. Medics 9/10 times do NOT want to be taken hostage for a Federal, i seriously can't even count the amount of times I've gone to take a medic hostage and had them tac respawn on me or kill themselves to avoid capture. This money change needs reverted back asap, there is NO point in it and it's a huge slap in the face to every person that actually plays medics

I feel like this change was made due to the schemers who would exploit feds with their friend on medic... Just another example of how a sneaky minority can ruin a great thing. :(

However; if any medics CL on a hostage situation, they deserve serious consequences -- that's not cool to do ... 

In all honesty, we make enough money as is. I, for one, enjoy seeing feds unfold and seeing the fight from the ground! It can be a fun refresher, even without money.

 

  • Downvote 1
Mr GOAT

Posted

On 12/2/2018 at 7:11 PM, Orgondo said:

Honestly I can agree with not having medics be allowed to revive other medics during a Federal event, that is Fair. However not allowing medics to be compensated for their time is completely and downright idiotic. Medics 9/10 times do NOT want to be taken hostage for a Federal, i seriously can't even count the amount of times I've gone to take a medic hostage and had them tac respawn on me or kill themselves to avoid capture. This money change needs reverted back asap, there is NO point in it and it's a huge slap in the face to every person that actually plays medics

Show me the carfax on that statistic, honestly. You know DAMN WELL the inverse of what you said is true. I’ve seen a plethora of medics that *willingly* get taken hostage and/or outright ignore the APD when we tell them REBELS ARE COMING TO TAKE YOU HOSTAGE.

 

  • Like 1
Orgondo

Posted

2 hours ago, an overweight giant retard said:

Show me the carfax on that statistic, honestly. You know DAMN WELL the inverse of what you said is true. I’ve seen a plethora of medics that *willingly* get taken hostage and/or outright ignore the APD when we tell them REBELS ARE COMING TO TAKE YOU HOSTAGE.

 

I'm not lying when I say that, ask any of my guys. We try to bait medics into revives or whatever and they ignore us, we go hunt them down at hospitals and they tac respawn or just down right ignore us and get into helis and take off. Maybe Medics just don't like us personally but those are legit statistics for my group.

  • Like 2

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