Altis Life Update - 03/01/2021 - March Content Update
Added:
- 
		S.W.A.T.
		
- A team of competitive APD members who attend Conquests & help balance the disparity between gangs
 - Adaptive vehicle & weapon shops
 - There is a maximum of 10 SWAT Members allowed at Conquest.
 - SWAT spawn at conquest rebel like civilians
 - When the Capture Point is captured by the SWAT Team it will be set to APD but APD will gain no points. Example - Capture Point Bravo - SFA would change to Capture Point Bravo - APD
 - SWAT receive $50,000 for resetting a capture point
 - SWAT pay $15,000 per death in Conquest
 - Players killed by SWAT have default dopamine timers and do not lose their bounties
 - 
				The Equipment per rank is as listed:
				
- 
						SWAT I (Trainee)
						
- Police Vest, SPAR-16S, MX, S.W.A.T. Backpack
 
 - 
						SWAT II (Pvt.)
						
- MXM, Carrier Lite, T2 Helm
 
 - 
						SWAT III (Pfc.)
						
- Type, Promet, MXSW, AK-12U
 
 - 
						SWAT IV (Corp.)
						
- SPAR-17, MK18, AK-12 T4 Helmet/ Pilot helmet
 
 - 
						SWAT V (Spc.)
						
- MK-1, Shortsleeve Uniform
 
 - 
						SWAT Sgt.+
						
- GL Carrier Rig Vest, RPK-12
 
 
 - 
						SWAT I (Trainee)
						
 - You can find rules & regulations for S.W.A.T. HERE
 - You can find information on requirements & applications HERE
 
 - APD Ifrits for SWAT
 - 
		Giant statue off the coast of Kavala 
 - Additional player slots to APD for SWAT
 - Speedbomb titles giving the ability
 - Ability to access Gang garages from Impound Yards
 - Give keys to all in group/gang
 - 
		AoW DLC Assets
		
- Blue & Khaki Suits added to Civilian clothing shops
 - Black & Grey formal and T-Shirt variants added to Civilian Clothing shops ($50 donor)
 - AoW T-Shirts added to Rebel & Civilian clothing shops
 - AoW Backpacks added to Civilian & Rebel clothing shops
 
 - Gang Uniforms
 - Vehicles Textures
 
Changed:
- Radio Tower Icons
 - Pyrgos minor remodel
 - Junior APD Uniforms
 - Federal Events cannot be started while an APD Escort is in progress
 - APD are now able to revive other factions that have "Allowed Epi"
 - Marker Colors for Pharmaceutical vehicles & Art Gallery
 
Fixed:
- Blown up vehicles at Gang base spawning a destroyed tower.
 - ATMs being accessible via windows key at any range.
 - Issues with APD Lethal stats not saving.
 - Issues with high network latency
 - Purchasing multiple items in a weapon menu lagging the player
 - Loading Loadouts allowing you to go negative
 - General server performance
 
Removed:
- Multiple gang uniforms
 
Hotfix:
- 
		SWAT Bugs:
		
- Clothing/gear being removed while on SWAT
 - Kill notifications not displaying
 - Only the player who capped the point receiving money instead of all the SWAT members
 - SWAT not getting conquest notifications
 - SWAT rewarding Conquest & Warzone warpoints
 - SWAT weapon and clothing shops viewable by normal APD during Conquests
 
 - Cop hexes not displaying and displaying a vehicle number underneath while on foot
 - Sofia stores moved closer together
 - All gunstores roleplayified
 - NPC animation fixes
 - T5 helmets removed from saved loadouts
 - Blackmarket Mushroom minor changes
 - 
		Additional vehicle pads added
		
- Kore gas station
 - All vigi outposts
 - BW & Air HQ ground garages
 
 - Experimental FPS boost
 - Additional network optimizations
 - 
		Added Textures:
		
- Dior uniform
 - Ironmaners uniform
 - Dankpods hatchback & uniform
 - Traplords uniform
 - Supreme Vuitton Wetsuit for $75 donors
 
 - 
		Removed gang textures:
		
- Plague Ifrit & uniform
 - Silla uniform
 
 
As always if a bug is found please submit a support ticket about it under "Bug Report". Nothing can be fixed if we aren't aware of it.
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