Altis Life Update - 3/31/20
@Zahzi @Civak @grar21 @raykazi @Horizon
Added:
- Pilot coveralls for 10 warpoints
- Staff KOS per the donation goal
-
Scroll wheel option on flagpole to clear any cartel of vehicles
- Requires 75% of all people on cap to be within 10m of the flag
- Only clears legal vehicles with no y-inventory in them
- Two new dancing animations (shift + 0 and shift + minus) for $50+ donators (thanks to @ChillX)
- Ability to see houses on map that you have perm keys to
- Map markers for Conquest rebels
- Notification for lights on/off while on cop, same as sirens
- First aid kits, tool kits, and night vision to dope crates
- APD enter as commander option for striders
- MXC to rebel outpost for 50k
- Armed plane to warpoint vehicle shop for 75 warpoints
- Armed jeep for corporals for use during any means
- Doored prowler for tier 5 vigilantes, costs 200k
- More vigilante titles for total arrests
- Supervisor+ can now look into other medic's backpacks
- Cyanide and Headless to "Moderators" upon login
- R&R Taru for Search and Rescue+
- Texture
Changed:
- Dancing animations now cancellable
- Marked houses are now khaki colored
- Custom icons no longer appear on cop and medic
-
Cop lethal splitting
-
50% of the bounty is split between all cops within 300m
- Payout cap is 400k for the lethaller and 50k for all non-lethallers
-
In the case of Ghost Hawk kills, 50% of the bounty is split between gunner and pilot
- Both pilot and gunner payouts cap out at 200k
-
50% of the bounty is split between all cops within 300m
- Group passwords can now be changed so you don't have to make a new group
- Cops now auto-load lethals when entering the Conquest zone
- Legal vehicles can now be stored on cap
- Players in cop restraints can now be robbed
- Reduced price of the vigilante SPAR-16s from 150k to 125k
- Reduced price of TRG-21 and MK20c to 40k
- Standard DP mission payout now increased by 20%
- Fed garage doors can no longer be boltcut without 5 cops online
- Halved the money given for Adv. Paramedic windows key impound
-
Conquest
-
Rebels
- Reworked and given 4 additional vehicle spawns each
- Map markers appear on event start
-
Capture points
- DP4 Castle reworked
- DP5 Hill point minor changes
-
Rebels
- Medic windows key impound money now caps at 15k
- All R&R impound titles now require half the impounds as before
- Hitman bounties now pay half for players on restrictions
- Updated Gang Wars winners' titles
- Updated support team titles
- Salt Processor reworked and relocated
- DP11 Garage and Gas station minor changes and service station added
- Texture
Fixed:
- Vigilantes can now save the carrier lite in their loadout
- No question mark on medic dopamine crate message
- Actual group hex icon now used instead of the thicker one
- Garage and pee should no longer be on cooldown before even using them
- Custom icons now appear if a player is on Cop or Medic
- Gang shed icon now updates on map upon leaving/joining a gang
- Pharma now properly splits between cops within 5km and reduces based on rank
- Bank timer now properly deletes after bomb blow/defuse
- Bank map markers now disappear when bomb blows/is defused
- Camera angles for clothing shops, should now go through walls less
- ATM bug causing it to be closed for no reason
- Issues with spawning vehicles at a Sand Processor Gang shed
- Enabled damage to Conquest objects.
- Enabled damage on Neochori APD HQ buildings
Removed:
- Duffelbags, briefcases are back
- Grey background from food/water/etc hud elements
- R&R Mohawk for Search and Rescue+
- Doorless prowler for tier 5 vigilante
- Cool down on armed plane teargas smoke
- Altis Highway Patrol (AHP) orca skin
- Some names from the login screen
- Testing NPC
As always if a bug is found please submit a support ticket about it under "Bug Report". Nothing can be fixed if we aren't aware of it.
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