Conquest Changelog - 2022-03-25
Added:
- 
		HUD showing capture status of each point at top of screen and at bottom of flag
		
- 
				Colors
				
- 
						Rebels
						
- Uncontrolled => White
 - Controlled by your gang => Blue
 - Controlled by enemy gang => Red
 
 - 
						SWAT
						
- Controlled by #1 gang => Red
 - Controlled by #2 gang => Orange
 - Uncontrolled / SWAT controlled => Blue
 
 
 - 
						Rebels
						
 - 
				Shapes
				
- Circle => Owned by your gang
 - Square => Owned by another gang
 - Triangle => Hotzone
 
 
 - 
				Colors
				
 - 
		Live voting
		
- Can see how many votes each zone has throughout the process
 - Vote menu opens automatically for players in the hub
 - 
				Vote menu stays open/can be re-opened after voting
				
- Players can change vote
 
 
 - Windows key to capture flag
 - Sound on kill
 - 5 Additional saved loadout slots for Olympus+ to match life servers
 - 
		Textures
		
- 
				Civilian
				
- Granite Tracksuit (O+) @ ASPEN
 - Candy Tracksuit (O+) @ ASPEN
 - Spiderman VR Suit (O+) @ Mason Harrison
 - Hyperbeast Uniform (O+) @ jig
 - NASA Qilin (O+) @ Sploding Al ash-Sheikh
 - NASA Ifrit (O+) @ Sploding Al ash-Sheikh
 - Russian Ifrit (O+) @ jig
 - Ukrainian Ifrit (O+) @ jig
 - Sega Ifrit (O+) @ ASPEN
 - Granite Ifrit (O+) @ ASPEN
 - Candy Ifrit (O+) @ ASPEN
 - Heartless Ifrit (O+/$100) @ ASPEN
 - Pink, Black, Blue, White, Red and Grey Ifrits added to O+
 
 - Gang
 - 
				SWAT
				
- Longsleeve Slayer Uniform Redesigned (O+) @ Mason Harrison
 - O+ Black Fatigues
 - O+ Hex Camo Fatigues
 - O+ Heli Coveralls
 
 
 - 
				Civilian
				
 
Changed:
- 
		All civ names are now red regardless of war status
		
- SWAT see all civilians as Orange
 
 - SWAT now see green names for other SWAT members
 - Increased SWAT capture rewards from 100 -> 150k
 - Additional SWAT capture rewards for hotzones of 300k
 - 
		Suppressor pricing changes
		
- 5.56: 30 -> 45
 - 5.8: 35 -> 55
 - 6.5: 40 -> 70
 
 - Blood bagging to heal now removes pure heroin effect similar to FAKs
 - Loading background @ Peterr
 - Many buildings on caps can no longer blow up
 - 
		Map @ Masoooooooooon 
		
- 
				Chernarus Winter
				
- Removed some trees between points across all zones
 - 
						Vybor Airfield (Zone 1)
						
- Echo moved closer to other points
 - Rebels moved in accordance to new points
 
 - 
						Berezino Bloodbath (Zone 2)
						
- Alpha moved
 - Bravo moved
 - Charlie Moved
 - Rebels moved in accordance to new points
 
 - 
						Balota Blitz (Zone 4)
						
- Entire zone rework
 
 
 - 
				Malden
				
- 
						Chapo
						
- Echo moved closer to other points
 - Northern rebel moved closer to points
 
 
 - 
						Chapo
						
 - 
				Altis
				
- Warzone reworked
 - 
						Syrta
						
- Rebel moved to a centralised location
 
 - 
						Panagia
						
- Rebel moved to a centralised location
 - External buildings added to Delta
 
 - 
						Nifi
						
- Added 4th capture point
 - Added 2nd rebel
 
 
 - 
				Tanoa
				
- Fixed some items being placed wrong in Megaquest
 - Made obstacle course slightly easier on one part.
 - 
						La Rochelle
						
- Removed a tree which sometimes fell on top of Alpha Cap making the flag hard to capture
 
 - 
						Madman's Mixer
						
- Charlie reworked - flag moved slightly
 
 
 - 
				Kujari
				
- Updated conquest hub layout
 - 
						Afofo
						
- Echo moved
 - South rebel added
 
 - 
						Ari
						
- Right side rebel moved to southside of zone
 
 - 
						Kawiya
						
- New rebel made (previously shared a rebel with Ari)
 
 
 - 
				Takistan
				
- 
						Hells Highway
						
- Alpha slight changes to remove some buildings
 - Bravo reworked and flag moved slightly.
 - Right side Rebel moved further back from points
 
 
 - 
						Hells Highway
						
 
 - 
				Chernarus Winter
				
 
Fixed:
- SWAT kills no longer count as cop lethals
 - SWAT will no longer receive money / clear bounties between conquests
 - SWAT kills now count towards killstreaks
 - SWAT kills now count towards conquest K/D
 - Cop time no longer increments while playing SWAT, only counts only as SWAT playtime; duplicate time removed
 - Storing vehicles at Conquest Rebels
 - Vehicles at Rebel on Malden should no longer blow up in invisible buildings
 - South Stratis rebel should no longer occasionally eat Ifrits
 - Players no longer take increased burn damage
 - Jump script screen tear
 - Altis, Winter Chernarus, Takistan & Chernarus 2035 voting images
 - Founder circle hex icons
 - Respawn timer no longer resets on softlog
 
Removed:
- White Abibas Tracksuit
 - Yellow Abibas Tracksuit
 - Battleye Uniform
 - Bounty accumulation
 - Non-tracer LMG mags
 - Food & water drain
 
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