Cartels
Server 1 Hot Zone Event: POSTPONED @ WALT
Event occurs once per restart if player pop is above 100 All gangs notified 10 minutes before event start
Pot starts at 10 Mil - pot generation is from BOTH gear purchased at rebels and drugs sold during the event
Single Zone / Point consists of a randomized pool of locations consisting of all current Altis conquest points, cartels, and black markets.
Event runs off a time-based system similar
Civilian
Rework SWAT. @ doctor doom
Remove APD Requirement.
Rework Senior SWAT.
Senior SWAT are not enforcing rules.
Sergeant Rank should be restructured to a merit based promotion for players who have experience & lead (like Corporal on S1)
Allow LT+ to accept applications.
The current system only allows @ Caden to accept SWAT applications.
The current sy
Scats Council (@Mr Majestic@Unjo@John Wayne)
Gang shed should be easier to access/use from all sides equally, really only a areas on the outside where you can access the inventory. Also says "too far away" when you try to pull something out when standing in certain spots - APPROVED
Move Kavala square garage NPC out of that tree that always gets knocked down or remove the tree (screenshot). Dude is invisible and pretty aids for new players to figure out what's going on - APPROVED
Only a few light ideas this week to allow development to catch up.
Cartels
Flag pole scroll wheel option to clear cap of abandoned vehicles
Should require 75% of those on cap within 5m of flagpole to activate.
Only removes legal ground vehicles that are not currently occupied or have a virtual item inside.
War killstreak titles, title names TBD
3 kills
6 kills
12 kills
20 kills
Scats
Replac
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
The Walt Act
12 player group cap for gangs during conquest
Combine North & South Warzone Maps (5000 Points to Dominate this map)
Make new rebel a second conquest rebel
Ability to spawn at conquest rebel from anywhere
Safezone increased at conquest to 250m
Earlier conquest times
6pm est
General
Gang Base Changes @ WALT
Request redesign of current gang base near warzone island.
Add an additional gang base to the Gang Skirmish located on Old Drug Cartel Peninsula.
Would allow a second gang to compete for the ability to own a gang base more acclimated towards federal events/ runs.
Gangs only have the ability to capture/ own one gang base per week.
Remove big tower & add command center in its place.
Approved Ideas:
Civilian:
Server bans on APD/R&R members should have evidence provided and not just be left with a note "see SAPD" and that is it
Provided that the evidence isn't log-based and is POV submission you'll receive your bans in the same fashion that you would on Civilian. If you feel like something is improperly handled still you can appeal to SA.
Ban appeals that a APD/R&R member does can be handled by non-SAPD/R&R staff
Any admin any ban
Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.
Event Manager- The event manager is someone in the community
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
Add Cartel map marker if there are players on the cap contesting @G F
When you request a war, keep the war request window open instead of automatically closing allowing you to request multiple wars faster @Jimmy Jarvis
Scats
Garage "spam prevention" timer removed or reduced depending on performance @Bloodmoon
Armed plane weapon changed
Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a time stamp in the section so you can go listen to the reasons as to why it was rejected.
Proposed Warzone Rebel locations - https://imgur.com/a/5GWnr
General
Runs will increase in value by 10-15%
You will be able to process all drugs inside of a vehicle instead of having to process in batches
Add cruise control
Feds
Bank rework:
Will be a single vault
3mil base payout that increases with cop kills
Will become a multi-stage event
Hack into Bank Security system
Plant bomb on vault
Runs
Blackmarkets will passively generate a sma
General
Revert back to Rain Weather System @ anti
Remove Fog Weather System.
Re-skin of Monthly Conquest Wetsuit @ ArX
Reasoning: [1] Majority selected that the rain weather cycle should be brought back with the removal of fog. As seen through popular opinion and forums polls. [2] Conquest players would like a reskin of the monthly conquest wetsuit, since the current one has been the same for ages.
Cartels
Weekend Airdrop Event in Warzone @
Just like the last update, Jesse is recording our Civ Round Table Discussions for you all to watch and listen to so you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected, if it was rejected I will leave a timestamp in the section so you can go listen to the reasons as to why it was rejected.
Video
Boost illegal area search time increase from 10 mi
Remember these are upcoming changes and additions - some of these will take some time to implement.
Cartels
Conquest tweaks @swervy / @Mr Majestic
No medics in conquest.
Vigi tasers are lethal.
Two rebels per zone, helps fix the bottleneck there and at the closest capture point.
Lock the closest chop shop during the conquest event.
Reduce the resp
General
Add more gang sheds https://imgur.com/a/F9z1tVO @SuWooP
Scats
Make it so when you are processing and cancel it whether its running away or hitting tab, and you start to process again you start from the percentage you left off at rather than restarting at 0%. @Millennium
Runs
Make processing heroin the same speed as cocaine and moonshine @SuWooP
Feds
Progress bar that takes 30 seconds to stop pharma @GG Mk1
APD Roundtable
Add
SAPD tr
General
Always spawn with 1 fak on you.
When paying bail make a confirm option
so people don't accidentally pay bail when they try turning in contraband
Feds
Fed gates bolt cut @ Diamond_drop
5 second repair for cop
30 seconds for civs to do it
3 times max per gate
APD can still open anytime with scroll wheel, just no "O"
Hint/notification when entering a federal event zone that it is KOS
Approved Ideas
Civilian:
Increase WZ Gear Airdrop Loot:
Make changes to the airdrop's loot pool to make it more lucrative by taking out certain items / changing rarity on some.
Ability to select how much a tempest device mines:
Ability to select "mine amount" instead of "mine from vehicle" and then type in a specific amount and the tempest would mine up to that amount.
Changes to Vigilante point shop:
Vermin changed from T4 to T3 vigis (Will onl
Approved Ideas
Civilian:
House Lockdown Kit
2 Million to purchase at Rebel Outpost
10 Minute duration until house is locked down
Can be defused by APD, takes 30 seconds to defuse
Allows players to place a item (similar to HQ takeover terminal) inside their own house that locks the house from any and all interactions in regards to house inventory / windows key by the player
After being locked down the doors can be opened freely by anyone
Approved Ideas:
Civilian:
Gang Bases split days & rule update
Gang Turf rewards randomly rotate
The rewards for the turfs will be done like Gang Base instead of static
Pop-up drug dealer
Appears on the map at random locations for an hour when the server population is 80+
Regular redzone for all factions
Taxes from cartels not applied (fuck the British we got another tea party)
Vigi Warrant System
Tier 4+
Warrant lasts
Just like the last update, you guys have a better idea what we Civ Reps do at the meetings and have a better understanding of the whole thing. I will be listing in the topics below whether the idea was Passed or Rejected.
Civs able to buy dope crate when no medics are online - Denied
Vigis have to follow WPL - Denied
Bipods reduced from 10 wp to 3 wp - Denied
Civ Rep Debates - Passed
Cop and Vigi tase system held back to later meeting
Civ Roundtable
Cartels
Make vehicle ammo refill ifrit and strider smoke - APPROVED
Scats
Title for 15k kills, and titan titles for successful hits (10, 100, 250, 500) - APPROVED
Improve camera for viewing clothing. In rebels, the camera often bugs and doesn't allow you to see the clothing you choose - APPROVED
Clarify combat storing for APD. Currently, the APD handbook seems to indicate that you can impound your vehicle once the situation is called clear, whic
Cartels
Make the dope shot revive the player instead of just allowing an epipen to be administered. You can also apply the dope shot to yourself after being revived by an epipen.
Add colored hexes for gangs and groups.
Add most war kills title "God of War"
Actually have a gang wars, date TBD.
Scats
Redesign some processors to match the current quality of Moonshine Brewery without moving anything significantly.
When APD bolt cut into a house it should
Approved Ideas
Civilian:
Terror Changes
KOS for everyone
Small WP reward for killing members of the gang that started the terror
1 Warpoint
Reduce the time it takes to scrap vehicles / items
Change Vehicle scrap timer to 1 minute
Change Gear/Virt scrap to 2 minutes scaling on the value of items being scrapped
APD House raid changes
45 minute time limit from time of PC
Restart does not reset timer
Cartels
Have a dope crate option at the pole when S&R + aren't on - @Tapatio
Purchase it for $150k
Lasts for 30min
Are not buyable when S&R+ are online
still costs 15k to receive dope
Runs
Ability to use gang garage at hospitals @Imagine_
APD Roundtable
Add
Ability for certain face wear (masks/glasses etc.) to offer night vision.
Adds an alternative to players having to run around wearing
Approved Ideas:
Civilian:
Multiple Hawks Lost + Titan interaction changes
When the APD sends the "This is the APD, you are being notified that since multiple Ghosthawks have been lost, the APD will be returning for the remainder of the situation guns hot." text the group being notified is automatically Titan Engaged for the remainder of the situation on all APD Aerial Vehicles.
Ability to destroy spike strips
7 second action
Would remove the spike strip a