Added:
Textures
Black Cunts
Granit
Fatigues
CSAT Fatigues
Kentucky Crips
Granit
Wetsuit
Camera view is now saved on death
If a player dies in third person and is revived they'll automatically be put back into third person
SWAT capturing a flag now prevent re-capture of that flag for 1 minute
Client Mod
Added:
Steam Rich Presence™️ for all maps
All maps now indicate what is being played by your friends for ease of access
ex: Olympus Conquest -> Olympus Conquest (Altis)
Players now receive Dopamine at the end of a round automatically
Additional Carrier Rig for Clientmod users
Added all existent Client Mod clothing to Rebel Clothing
SWAT
Carrier Lite (Snakeskin) to Spc.
A3 2.14 Bandannas
Added:
Client Mod Weapons
SCAR-H 7.62mm
SR-25 7.62mm
SR-10 7.62mm
Sting 9mm to Rebel Weapon shops
Porting for Ifrit (360 Smoke)
SWAT
Mar-10 to SWAT Point shop for 45 SP
.338 LP magazines available for $15k or 1 SP
Airdrop
ENVGs added to Airdrop at 10% chance
LRR .408 added to Airdrop at 10% chance
Comes with 7x 7rnd magazines
Added:
Ability to have Caps permanently show without additional Tilde UI
Toggled in the settings menu
Additional kill notifications
Players now receive special killstreak notifications based on their kill count with a special color
Dominating - 2
Rampage - 4
Onslaught - 6
Savage - 8
Relentless - 10
Brutal - 12
Ruthless - 1
Added:
Ruha - New Map
Requires CUP
Features 4 zones
Metsala @ Polly
Lehto @ Masonn
Korvenoja @ Masonn
Takala @ Polly
HUD Enhancements
Compass
Displays at the top of the scree
Added:
Mar-10 to Weapon and War shops
$2,500,000
Magazine $37,500
80WP
Magazine 5WP
ASP to Weapon shops
$775,000
Magazine $7,500
Promet SG
$90,000
Pellets Magazine $1,000
75rnd 7.62x39 Magazines added for $67,500
Strider Smoke to the Driver seat
Police and Gendarmerie ve
Added:
Zargabad
Adv. Rebel vehicles
Ported new clothing UI
Y inventory not dropping on death
Chernarus 2035 added Utes as a zone
Disabled damage on buildings within 150 meters of each flag
Changed:
SDAR's price increased to $35,000
End of $10 million pot bonus donation goal
Enabled damage on some Kujari cap buildings
Delayed removal of caps until 5-10 mins after conquest starts
Automatic zone deletion on round
Get in faster and help reduce server lag by following the instructions here: https://wiki.olympus-entertainment.com/wiki/Olympus_Mission_Updater
Added:
Zargabad
3 Zones
Ab-e Shur
Nango
Yarum
Automated point removal/addition based on population
50 Players 4 Points
Get into the server faster and help us out by downloading through these instructions
Added:
Respawn Timer reduction
Players within 50m of a flag have a 15s reduction
Players more than 50m but less than 100m get a 7.5s reduction
PORTED
Hex Scaling
Players can enlarge or reduce Hex Icons
View Distance Profiles
Deny War Requests
Denies all war requests
Added:
SWAT Points
SWAT members now gain an additional currency per kill
Kills generate 3 Points
Capture generates 5 points to the player that captured
Deaths lose 1 point
SWAT now have access to purchase additional equipment per death
Equipment is lost on respawn
SWAT Point Weapon Shop
Mk200 - 14 points
Add:
Added New map (Bozcaada)
Zones:
South Airfield
North Airfield
Midlands Bend
Merkez Bay
Added New map (Malden islands)
Zones:
Vidlakov Valley
Lipany Chokehold
Motignacs Fork
Saint Louis Crossroads
$50+ Donor Ear Protectors Black
$50+ Donor Ear Protectors W
Added:
Boonie hats to SWAT clothing shop
Deck crew vest to warpoint shop for 1wp
Map
Stratis
Added "Airbase Holdout" sector
Bottom rebel spawn for Kamino Klash and Airstation Mike-26 will spawn players on the side facing the zone with the car pull
Tanoa
Added "Bua Bua" sector
Altis
Additional capture point to 3 point sectors (Sofia, Ghost Hotel,
Added:
HUD showing capture status of each point at top of screen and at bottom of flag
Colors
Rebels
Uncontrolled => White
Controlled by your gang => Blue
Controlled by enemy gang => Red
SWAT
Controlled by #1 gang => Red
Controlled by #2 gang => Orange
Uncontrolled / SWAT controlled => Blue
Add:
Experimental tweaks to potentially mitigate network lag at the beginning of conquest - please consider manually downloading the mission file too
Functionality for admins to change max points (for r3s)
Some gang textures
Vehicle engines turn off when dismounting
Anti-explosion script for vehicles: vehicles with drivers should no longer explode to non projectile damage
Change:
Updated texture rotation from live server
Group cap cooldown redu
Add:
NETWORK, PERFORMANCE AND CLIENT OPTIMIZATIONS!!
Kujari
Additional vehicle spawner to Afofo
Stratis
Additional vehicle pull to Southern Rebel
Black and CTRG T4 Vest variants to Warpoint Clothing
Black Variants of all weapons to Olympus+ Subscribers
Confirmation to safe redeploy while your respawn timer is still up
Change:
Kujari
Kawiya
Rebels moved closer to caps
Ari
Added
Added disputes. Use ;disputes or the new button in the y menu to access them.
Bipods and flashlights for SWAT
75 round RPK mags added to war point store for 5 war points each.
Added Tier 4 vest to war point shop for 10 war points.
88th Division Gang Uniform
You now get put into your vehicle when you pull it from a rebel.
Changed
SWAT and Rebels share NPC's now
Rebel's were changed in size accordingly, players should have more roo
Added
Textures from mid December Altis Life update
Missing gang textures
SWAT NPCs to Tanoa hub
Changed
Smoke changes based on poll results
Names are slightly more visible and visible from slightly further away (~2-3m change)
Fog is 25% less thick
Players whitelisted as SWAT can login regardless of cop whitelist
Map markers for group members
3 point zones now have a 3000 point max again
Fixed
S
Added:
Chernarus 2035
Required mods: CUP Core & Chernarus 2035
Changed:
Conquest pot 17.5M -> 30M
Ifrits have a singular smoke
Vehicle service stations to every Conquest map
Granit/Tracksuit updated from 5WP -> 10WP
Fixed:
Sarahni objects not being hidden
Added
Added redeploy option to all Rebel garage NPCs
Can't redeploy in combat
2 Additional zones to Malden
La Trinité
Houdan Highway
2 Additional zones to Tanoa
Madman's Mixer
Yanukka Island
Changed
Players now spawn inside the Rebel buyhuts
Fixed
Performance optimizations for respawn menu
Fixed Conquest vote selecting maps players didn't vote for
Fixed various map marker colo
Changes
Add Sahrani map
Fix some map makers & angles
Increase initial conquest pot to 17.5m
Add garage fee to pull armed offroads/prowlers/qilin to discourage spamming aids
All players receive dopamine when conquest ends
Reduce delay between scheduled start time and actual start time
Reduce precap "warmup" timer to 5m from 10m
Remove loadout loading progress bar
Performance tweaks
Changes
Included changes from the January update (textures, hints, etc)- hotfix for that coming soon
Added Service stations near all rebels on Malden & Tanoa
"Safe Redeploy" is now at the bottom of the scroll options
Logging in and spawning directly at a rebel will no longer void your protection
Temporarily disabled problematic code that caused network lag spikes under load