Altis Life Update - 10/17/18
Added:
-
HQ Takeovers
-
APD members that die in an HQ will have to wait additional time to respawn at that same HQ
- Additional time is 10s for every death at that HQ up to a maximum of 1 min.
- Increased spawn timer resets after 5 minutes from last HQ death (specific to the HQ you died in)
- Ability to respawn or abort to lobby delayed for 3 minutes since last HQ death
-
APD members that die in an HQ will have to wait additional time to respawn at that same HQ
- Medics can now use the "Get Out" hotkey for using their medic "Exit" action
-
New medic vehicle(s):
- Qilin - Basic Paramedic+
- Taru Repair - S&R+
- Hunter - Supervisor+
-
New APD vehicle(s):
- Huron - Dep. Chief+
-
New clothing/weapons/attachments at rebel outposts:
- Heli Crew Helmet (CSAT) for $15,000
- Heli Crew Helmet (AAF) for $15,000
- Pilot Helmet (NATO) for $15,000
- Pilot Helmet (AAF) for $15,000
- Officer Fatigues (Hex) for $1,000 (Removed from Warpoint Clothing Shop)
- Officer Fatigues (Green Hex) for $1,000 (Removed from Warpoint Clothing Shop)
- CMR-76 6.5mm (Hex) for $75,000
- 5.56 suppressor for 50 warpoints
- 5.8 stealth sound suppressor for 50 warpoints
- 6.5 stealth sound suppressor for 50 warpoints
-
New uniform/backpack skins
- sAPD uniform texture
- Bape Wetsuit texture
- Rebel skin has been altered to be more festive
- Red rebel fatigues
- Black CSAT Fatigues (Rebel Warpoint Shop)
- Kitbag (Black)
- Carryall Backpack (Black)
- Invisible Kitbag (APD and civilians)
-
Wetsuit uniform for the gang wars winners (The Inactives)
- Texture applied on the Wetsuit (AAF)
- All can buy the uniform, however texture will only apply if the player was one of the gang members that competed during gang wars
- All uniforms available at civilian clothing shops are now accessible at all rebel clothing shops
-
New weapon skins for donors:
- Hex colored Type 115 at the M.V.P level and up
- Hex colored CMR-76 at the M.V.P level and up
- Cop kills on warzone island will reward 2 warpoints per kill
- A few map markers in cities that display the location of an ATM (green house icon)
- Black NVGs for RnR rank 5+ (Supervisor)
Changed:
- Charges listed in the "Add Charge" menu for the APD are now listed alphabetically
- APD training island has been given a makeover
-
APD pricing on certain weapons:
- MX from $35,000 to $65,000
- Spar-16 from $30,000 to $50,000
- MX GL from $40,000 to $65,000
- MXM from $40,000 to $85,000
- Spar-16 from $30,000 to $50,000
- Type 115 from $50,000 to $80,000
- CMR from $50,000 to $75,000
- Mk-1 from $45,000 to $125,000
- MAR-10 from $45,000 to $130,000
- Spar-17 from $30,000 to $110,000
-
Rebel pricing on certain weapons:
- Mk-1 from $135,000 to $125,000
- Spar-17 from $120,000 to $110,000
- Mk-18 from $120,000 to $100,000
- Rahim from $100,000 to $90,000
- Type-115 from $70,000 to $80,000
- Ak-12 from $135,000 to $95,000
- Bi-pod from 10 warpoints to 3 warpoints
-
Vehicle pricing on Zamak trucks:
- Zamak Covered from $375,000 to $250,000
- Zamak Fuel from $325,000 to $225,000
- Zamak Transport from $275,000 to $200,000
- Tempest Covered and Transport added to all truck shops in addition to the rebel vehicle shop
- Zubr .45 removed from rebel shop and added to APD weapon shop as a taser for all ranks
- RnR rank 3+ (Adv. Paramedic) can now impound vehicles using the windows key
- Orca now available for RnR rank 3+ (Adv. Paramedic)
- Ground garage can now be accessed at the Kavala air garage NPC
- Reduced the amount of time required to get a targets name through binos/rangefinders/titan scope in half for infantry/vehicles
- Donor orca and ifrit skins have been rotated as usual
- Gangwars billboard has been updated to reflect the new winners
Fixed:
- Certain vests have been added to the rebel outpost that disappeared in a previous update
- Illegal NVGs can now be seized by APD members
- Lights for the APD un-armed plane now follow the plane
- Total weight on your HUD should now display the correct amount when transferring backpacks
- APD can now send people to jail at the Blackwater Outpost once again (cannot send to jail if there is an active blackwater robbery)
-
Magazines do not magically disappear when entering/leaving the server
- Civilians - Ammo that was loaded into a primary/secondary/handgun that could not fit into your inventory is dropped on the ground (you cannot load magazines directly into a weapon, they must first be in your inventory) Note: before this, ammunition was just being deleted!
- i.e. No clothing with a titan loaded with a rocket > Switch servers > On load in the titan rocket will be on the ground
- Issue with cartels not generating funds from tax on drugs sold
- Issue with WPL not generating bonus funds from selling legal goods
- Exploit regarding the housing inventories
- APD/Medics not being able to open checkpoint gates
- Adv. Paramedic uniform has been restored to its original form, and the Search and Rescue uniform has been updated
- CSAT pilot coveralls from blackwater can now be seized by APD
Removed:
- Everything taxi related
-
APD Vehicle(s):
- Hellcat
-
RNR Vehicle(s):
- Quadbike
- Hemtt
- Sport hatchback
- ALL qilins and prowlers from the APD and civilians.
-
RNR impound, hiring and fee signs around the map
HOTFIX 1:
-
New housing menu added
- The features "List House for Sale" and "View Key Holders" are greyed out for now and will come at a later date
- Added black/green stealth balaclavas to rebel outposts (APD rank 4+ (Sgt.) only have access to the black pair)
- Added two new black and urban full ghillie suits
- APD Armed Huron for rank 6+ (Dep. Chief)
- APD Unarmed Huron for rank 5+ (Lt.)
- Fixed issue with BE kicking on pharma. vehicle sell
- Fixed an issue where the Zubr was being deleted in your inventory on cop
- Fixed an issue where players had the option to send a message to "Event Part"
- Redgull can now be used while escorting
- APD Armed jeep can now be insured
- Fixed an issue with double arrest actions being able to be performed
- Reduced the price on the cop NATO beret
- Removed the support team uniform
- Insurance can now be purchased for all illegal ground vehicles
As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.
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