Altis Life Update - 8/8/2018
Limited Time Features (Ends 9/8/18):
- 20% reduced price of explosives and vehicles at vendors
- Medics will now have a button to quickly "give 1 Lollipop".
Ability to organize house/shed inventories
- Click the item you want to move around and hit the up or down arrow on the dialog
- Realtors will now display vacant gangsheds
- Explosive charges, RGO grenades and slam mines to the warpoint shop
- Vehicle shop at vigilante outposts for vigilantes only
Cops lower than Corporal can now pardon restrained players with a windows key option
- Pardoning gang members of the same gang on civ is disallowed via this option.
- Four new realtors around the map
- Raid/search warrants can now be executed if a permanent or temporary key holder is online
- Holosight (Black) to all ranks in the APD
- APD can now send players to jail at the Blackwater Outpost when there is no bomb planted on the Blackwater
New third tier security system: "Tracked Security System".
- Will add a personal-only GPS tracker to vehicles with the system installed
- NATO Beret and Basic black helmet for Sergeant+
- Tracer mags for all available weapons for the APD
- New donator stuff (details will be in a new post will provide a link)
- SHIFT + T map marker placement ability added
- Gun changed from 6.5 minigun to 7.62 coaxial MG
- Overall magazine count reduced by half
- Price increased to 1m from 750k
- Reduced the price of the .50 cal offroad to 750k.
- Sofia pharmaceutical drop-off multiplier raised to 130% from 120%
- Storing gang vehicles at a garage will now sort vehicles un-used by you last
- Permanent key holders can now access house physical inventory without the owner needing to unlock it
- War Point cost of titan missile increased to 10 war points
- R&R dispatches are now addressed to All R.N.R. Units instead of You
- Gang members can now access gang vehicles without getting keys
- Cops will no longer lose their gun when they are epi'd or revived
- Double-processed drugs will now record along with their counterparts on the stats page
- Revives will cancel if the person doing the revive is tazed.
- Bug involving pharmaceutical events not starting as intended
- Cop/Medic "Get in as Passenger" option how works as intended for RHIB boats
- Vigilantes throwing grenades with a tazer out will no longer have tazer grenades.
- Some gangshed's will now have a spawn location outside that they didn't have before
- Some illegal gear that wasn't automatically being seized during processing
- Betting related exploit
- Items requiring a tool to gather will now require said tool
- House physical item storing related bugs
- Cop and medic channel
- Legacy donor code (was not in use (paychecks increases, discounts, etc))
- Newly added cop holosights won't be deleted from inventory
- Random script error when impounding vehicles fixed
- Item Weights added to holosights
- Added additional donor content
- Changed cop quad texture
- Changed cop ghosthawk texture
- Changed cop AHP texture
- Added 3 new cop uniforms for sAPD members
- Added new sAPD fatigue texture
- Added LIM Jeep to cops
- Changed R&R Coord uniform texture
As always if a bug is found please submit it to the tracker. Nothing can be fixed if we aren't aware of it.
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