Altis Life Update - 2020-07-04 - July Content Update
@Trimorphious @raykazi @Fraali @Tech @mohsen98 @Solomon @Zahzi
Added:
-
Airdrop Event
- Spawns 1-2m worth of random rebel, warpoint and possibly blackwater gear
- Features an ultra-rare, rare, and common drop table
- While active the drop zone is a 1km radius red zone that anyone can enter to fight for the loot
- Cops must follow conquest rules (ie can only enter to follow somebody in 1st wave, must be lethals, cannot engage with other civilians)
- The drop zone is chosen randomly from dozens of possible locations around the map
- Started by staff members during periods of high pop
- Once started, the red zone is active and after 10 minutes the supply crate will drop
- The event ends once 25 minutes have passed or the loot has been claimed
-
HQ Takeover system
- Takeover terminal available at Rebel Outposts
- 1 minute timer to allow players to leave the area
- Map marker and broadcasts to the area, cops and group that started takeover that the takeover is starting
- APD respawn timer increased by 30 seconds for every minute active up to 3 minutes delay
- Map marker for APD where takeover terminal is placed
- Pure heroin to rebel outpost for 10k
- Killstreaks for Conquest War targets
- SDV to R&R Boat Shops
- Titans fired show shooter's name when missed
- UI Elements to administration menus
- Additional logging for APD searches/seizures for statistics
- Sofia Conquest point
- Y menu option to disable lethals
- P90 to Corporal
- When processing, players receive a speed bonus with each inventory.
-
Texture Additions
- Invisible Carryall
- Invisible Bergen
- Rook-a-Cola Hatchback
- Redgull Orca
- APD Recruitment sign
-
APD State Police ($250 Champion Tier)
- State police uniform for rank Patrol Officer+
- Combat uniform for rank Corporal+
- SRT uniform for rank Retired SAPD+
- SRT Hunter for rank Retired SAPD+
-
State Police Ghosthawk for Sergeant+
- Vest variants added to all shops
- NVG color variants added to shops
-
Gang Textures
- Teamplayers uniform & Ifrit
- Elite Forces Hummingbird/M900
- Rebel Bastards uniform
- Boogaloo Boys uniform & hunter
Changed:
- 15 minute timer before being able to start a Federal Reserve, Blackwater, Jail, or Bank after a Federal Event finishes
- Bank defuse time reduced to 30 seconds
- Auto-run now allows you to auto-swim if in the water
- Healing while under the effects of pure heroin now clears your screen
-
Storing Vigilante license price reduced from 750k to 400k
- Store arrests moved to bottom of scroll wheel menu
- SPAR-16s 150rnd mags warpoint price reduced from 5 to 1 warpoint
- Armed Qilin price reduced from $2 Million to 1.25 million
- No longer required to softlog to sync APD/R&R Gear - button in gear menu
- Cartel markers change to indicate a cartel being captured on map
- Members of the Founder's Circle now have access to all hex icons
Fixed:
- Player names not changing from red to white after leaving a gang
- Redgull / Lollipop making revives slower
- MXC having no weight in house storage
- Black bar bug after being dead for long periods of time
- Keys not appearing if you softlog after purchasing
- Air hospital not appearing correctly
- Houses spawning on spawn island
- Vigilante buddy system giving increased payouts
- If killed in an action stuck in the same action when revived
- Players not being removed from events after death
- Gang shed pay in advance not showing text if paid over 2 months in advance
- APD briefcase bug
- Logging for APD death fees in warzone
Removed:
-
Various textures
- N7 Ifrit
- ION SUV
- Beer and 420 Civilian clothes
- Wasteland and Biohazard Offroads
- Domihos hatchback
Hotfix #1:
- APD vandal orca's no longer go to cops garage after being seized
- Fixed gang vehicles deleting if left out over restart
- Fixed RnR hunters having "APD STATE" skin
- Added multiple olive/woodland vests to APD shop for certain ranks
- Added multiple founders custom hex icons
- Added "Army" texture for the tempest
- Fixed some gang-shed vehicle spawns
- Fixed sometimes broadcasting death in chat twice
- Fixed disbanding gangs bugging players at times
- Fixed donor cop clothes deleting from players
- Fixed abort/respawn for cops being disabled
- Fixed cartel capture marker not updating properly
- Fixed markers of house keys not displaying properly
- Fixed players not able to receive invites to gangs
- Fixed service stations
- Centered "Killed by" text while dead
- Removed some gang uniforms
As always if a bug is found please submit a support ticket about it under "Bug Report". Nothing can be fixed if we aren't aware of it.
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